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    Searched refs:kBindingTexCoords (Results 1 - 3 of 3) sorted by null

  /frameworks/base/libs/hwui/renderstate/
MeshState.cpp 132 glVertexAttribPointer(Program::kBindingTexCoords, 2, GL_FLOAT, GL_FALSE, stride, vertices);
145 glEnableVertexAttribArray(Program::kBindingTexCoords);
153 glDisableVertexAttribArray(Program::kBindingTexCoords);
  /frameworks/base/libs/hwui/
Program.cpp 48 texCoords = bindAttrib("texCoords", kBindingTexCoords);
Program.h 302 kBindingTexCoords
361 * Name of the texCoords attribute if it exists (kBindingTexCoords), -1 otherwise.

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