/external/libgdx/gdx/src/com/badlogic/gdx/maps/ |
MapLayers.java | 26 private Array<MapLayer> layers = new Array<MapLayer>();
field in class:MapLayers 31 return layers.get(index);
37 for (int i = 0, n = layers.size; i < n; i++) {
38 MapLayer layer = layers.get(i);
53 return layers.indexOf(layer, true);
56 /** @return number of layers in the collection */
58 return layers.size;
63 this.layers.add(layer);
68 layers.removeIndex(index);
73 layers.removeValue(layer, true); [all...] |
MapRenderer.java | 40 /** Renders all the layers of a map. */ 43 /** Renders the given layers of a map. 45 * @param layers the layers to render. */ 46 public void render (int[] layers);
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Map.java | 32 * A map has {@link MapLayers}. Map layers are ordered and indexed. A {@link MapLayer} contains {@link MapObjects} which represent 44 private MapLayers layers = new MapLayers(); field in class:Map 52 /** @return the map's layers */ 54 return layers;
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/external/libopus/src/ |
mlp.h | 34 int layers; member in struct:__anon16119
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/external/vulkan-validation-layers/build-android/ |
android-generate.sh | 34 cp -f ../layers/vk_layer_config.cpp generated/common/ 35 cp -f ../layers/vk_layer_extension_utils.cpp generated/common/ 36 cp -f ../layers/vk_layer_utils.cpp generated/common/ 37 cp -f ../layers/vk_layer_table.cpp generated/common/ 42 declare layers=(core_validation device_limits image object_tracker parameter_validation swapchain threading unique_objects) 43 declare src_dirs=(../layers ../layers ../layers generated/include ../layers ../layers ../layers generated/include [all...] |
/external/drm_hwcomposer/ |
platform.cpp | 40 std::map<size_t, DrmHwcLayer *> &layers, bool use_squash_fb, DrmCrtc *crtc, 64 if (layers.size() > planes.size()) { 77 int ret = i->ProvisionPlanes(&composition, layers, crtc, &planes); 93 std::map<size_t, DrmHwcLayer *> &layers, DrmCrtc *crtc, 97 for (auto i = layers.begin(); i != layers.end();) { 109 i = layers.erase(i); 115 // Add any layers below the protected content to the precomposition since we 117 for (auto i = layers.begin(); i != layers.end();) [all...] |
platformnv.cpp | 212 std::map<size_t, DrmHwcLayer *> &layers, DrmCrtc *crtc, 216 for (auto i = layers.begin(); i != layers.end();) { 241 i = layers.erase(i); 247 // Add any layers below the protected content to the precomposition since we 249 for (auto i = layers.begin(); i != layers.end();) { 250 // Skip layers above the z-order of the protected content 270 i = layers.erase(i);
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/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/ |
ParallaxTest.java | 55 TextureRegion[] layers;
field in class:ParallaxTest 63 Texture texture = new Texture(Gdx.files.internal("data/layers.png"));
64 layers = new TextureRegion[3];
65 layers[0] = new TextureRegion(texture, 0, 0, 542, 363);
66 layers[1] = new TextureRegion(texture, 0, 363, 1024, 149);
67 layers[2] = new TextureRegion(texture, 547, 0, 224, 51);
78 layers[0].getTexture().dispose();
114 batch.draw(layers[0], -(int)(layers[0].getRegionWidth() / 2), -(int)(layers[0].getRegionHeight() / 2)); [all...] |
TileTest.java | 31 static final int LAYERS = 5;
37 SpriteCache[] caches = new SpriteCache[LAYERS];
39 int[] layers = new int[LAYERS];
field in class:TileTest 54 for (int i = 0; i < LAYERS; i++) {
65 layers[i] = cache.endCache();
77 for (int i = 0; i < LAYERS; i++) {
82 cache.draw(layers[i], j, BLOCK_TILES);
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/external/libvpx/libvpx/test/ |
vp9_spatial_svc_encoder.sh | 56 for layers in $(seq 1 ${vp9_ssvc_test_layers}); do 57 vp9_spatial_svc_encoder "${test_name}" -l ${layers}
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/external/skia/src/gpu/ |
GrLayerHoister.h | 31 // FindLayersToHoist should be called once to collect the required layers 36 /** Attempt to reattach layers that may have been atlased in the past 44 /** Find the layers in 'topLevelPicture' that can be atlased. Note that the discovered 45 layers can be inside nested sub-pictures. 46 @param context Owner of the layer cache (the source of new layers) 48 @param initialMat The CTM of the canvas into which the layers will be drawn 50 @param atlasedNeedRendering Out parameter storing the layers that 52 @param recycled Out parameter storing layers that are atlased but do not need rendering 63 /** Find the layers in 'topLevelPicture' that need hoisting. Note that the discovered 64 layers can be inside nested sub-pictures [all...] |
/frameworks/native/services/surfaceflinger/ |
FenceTracker.cpp | 57 for (const auto& kv : frame.layers) { 102 for (auto& kv : frame.layers) { 123 const Vector<sp<Layer>>& layers, sp<Fence> glDoneFence) { 129 frame.layers.clear(); 132 const size_t count = layers.size(); 140 int32_t layerId = layers[i]->getSequence(); 142 layers[i]->getFenceData(&name, &frameNumber, &glesComposition, 146 frame.layers.emplace(std::piecewise_construct, 152 frame.layers.emplace(std::piecewise_construct, 156 auto prevLayer = prevFrame.layers.find(layerId) [all...] |
FenceTracker.h | 42 const Vector<sp<Layer>>& layers, sp<Fence> glDoneFence); 77 std::unordered_map<int32_t, LayerRecord> layers; member in struct:android::FenceTracker::FrameRecord 89 FrameRecord() : frameId(0), layers(), refreshStartTime(0),
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/external/vulkan-validation-layers/libs/vkjson/ |
vkjson_instance.cc | 80 device.layers.resize(layer_count); 82 device.layers.data()); 110 std::vector<VkLayerProperties> layers(count); 111 result = vkEnumerateInstanceLayerProperties(&count, layers.data()); 114 instance.layers.reserve(count); 115 for (auto& layer : layers) { 116 instance.layers.push_back(VkJsonLayer{layer, std::vector<VkExtensionProperties>()}); 118 &instance.layers.back().extensions)) 127 layer_names.reserve(instance.layers.size()); 128 for (auto& layer : instance.layers) [all...] |
/external/skia/src/effects/ |
SkLayerRasterizer.cpp | 30 SkLayerRasterizer::SkLayerRasterizer(SkDeque* layers) : fLayers(layers) 34 // Helper function to call destructors on SkPaints held by layers and delete layers. 35 static void clean_up_layers(SkDeque* layers) { 36 SkDeque::F2BIter iter(*layers); 42 delete layers; 50 static bool compute_bounds(const SkDeque& layers, const SkPath& path, 53 SkDeque::F2BIter iter(layers); 155 SkDeque* layers = new SkDeque(sizeof(SkLayerRasterizer_Rec)) local 215 SkDeque* layers = new SkDeque(sizeof(SkLayerRasterizer_Rec), fLayers->count()); local [all...] |
/frameworks/opt/colorpicker/src/com/android/colorpicker/ |
ColorStateDrawable.java | 34 public ColorStateDrawable(Drawable[] layers, int color) { 35 super(layers);
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/external/deqp/external/vulkancts/modules/vulkan/image/ |
vktImageTexture.hpp | 34 //! Texture buffer/image abstraction. Helps managing size and number of layers. 38 Texture (const ImageType type, const tcu::IVec3& layerSize, const int layers); 42 int numLayers (void) const { return m_numLayers; } //!< Number of array layers (for array and cube types) 44 tcu::IVec3 size (void) const; //!< Size including number of layers in additional dimension (e.g. z in 2d texture)
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vktImageTexture.cpp | 31 Texture::Texture (const ImageType type_, const tcu::IVec3& layerSize_, const int layers) 34 , m_numLayers (layers)
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/external/mesa3d/src/gallium/auxiliary/vl/ |
vl_compositor.c | 678 struct vl_compositor_layer *layer = &s->layers[i]; 717 struct vl_compositor_layer *layer = &s->layers[i]; 779 s->layers[i].clearing = i ? false : true; 780 s->layers[i].blend = NULL; 781 s->layers[i].fs = NULL; 782 s->layers[i].viewport.scale[2] = 1; 783 s->layers[i].viewport.scale[3] = 1; 784 s->layers[i].viewport.translate[2] = 0; 785 s->layers[i].viewport.translate[3] = 0; 788 pipe_sampler_view_reference(&s->layers[i].sampler_views[j], NULL) [all...] |
/external/vulkan-validation-layers/build-android/jni/ |
Android.mk | 27 ${SRC_DIR}/layers \ 37 ${SRC_DIR}/layers \ 51 ${SRC_DIR}/layers \ 64 ${SRC_DIR}/layers \ 78 $(SRC_DIR)/layers \ 90 $(SRC_DIR)/layers \ 103 $(SRC_DIR)/layers \ 117 $(SRC_DIR)/layers \ 130 ${SRC_DIR}/layers \
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/packages/apps/Dialer/InCallUI/src/com/android/incallui/ |
InCallAnimationUtils.java | 56 public CrossFadeDrawable(Drawable[] layers) { 57 super(layers); 98 Drawable[] layers = new Drawable[2]; local 99 layers[0] = first; 100 layers[1] = second; 101 return new CrossFadeDrawable(layers); 162 Drawable[] layers = new Drawable[2]; 163 layers[0] = from; 164 layers[1] = to; 165 TransitionDrawable transitionDrawable = new TransitionDrawable(layers); [all...] |
/external/fonttools/Lib/fontTools/ttLib/tables/ |
C_O_L_R_.py | 16 ttFont['COLR'][<glyphName>] will return the color layers for any glyph 17 ttFont['COLR'][<glyphName>] = <value> will set the color layers for any glyph. 34 layers = [] 42 layers.append(LayerRecord(layerName, colorID)) 43 layerLists.append(layers) 69 for (gid, glyphName, layers) in ordered: 70 glyphMap.append(struct.pack(">HHH", gid, len(layerMap), len(layers))) 71 for layer in layers: 109 layers = [] 115 layers.append (layer [all...] |
/hardware/qcom/display/msm8996/sdm/libs/hwc/ |
blit_engine_c2d.cpp | 209 Layer *layer = layer_stack->layers.at(i); 214 layer_stack->layers.at(index)->input_buffer->release_fence_fd; 218 layer_stack->layers.at(index)->input_buffer->release_fence_fd = -1; 219 fd = layer_stack->layers.at(index)->input_buffer->acquire_fence_fd; 220 layer_stack->layers.at(index)->input_buffer->acquire_fence_fd = -1; 257 uint32_t layer_count = UINT32(layer_stack->layers.size()); 262 Layer *layer = layer_stack->layers.at(i); 284 LayerBuffer *layer_buffer = layer_stack->layers.at(gpu_target_index)->input_buffer; 295 Layer *layer = layer_stack->layers.at(k); 305 layer->frame_rate = layer_stack->layers.at(gpu_target_index)->frame_rate [all...] |
/hardware/qcom/display/msmcobalt/sdm/libs/hwc/ |
blit_engine_c2d.cpp | 209 Layer *layer = layer_stack->layers.at(i); 214 layer_stack->layers.at(index)->input_buffer->release_fence_fd; 218 layer_stack->layers.at(index)->input_buffer->release_fence_fd = -1; 219 fd = layer_stack->layers.at(index)->input_buffer->acquire_fence_fd; 220 layer_stack->layers.at(index)->input_buffer->acquire_fence_fd = -1; 257 uint32_t layer_count = UINT32(layer_stack->layers.size()); 262 Layer *layer = layer_stack->layers.at(i); 284 LayerBuffer *layer_buffer = layer_stack->layers.at(gpu_target_index)->input_buffer; 295 Layer *layer = layer_stack->layers.at(k); 311 layer->frame_rate = layer_stack->layers.at(gpu_target_index)->frame_rate [all...] |
/external/skia/src/utils/ |
SkCanvasStateUtils.cpp | 107 layers = nullptr; 114 // loop through the layers and free the data allocated to the clipRects 116 sk_free(layers[i].mcState.clipRects); 120 sk_free(layers); 130 SkCanvasLayerState* layers; member in class:SkCanvasState_v1 216 * decompose the layers 218 * storage is allocated on the stack for the first 3 layers. It is common in 219 * some view systems (e.g. Android) that a few non-clipped layers are present 257 // allocate memory for the layers and then and copy them to the struct 260 canvasState->layers = (SkCanvasLayerState*) sk_malloc_throw(layerWriter.bytesWritten()) [all...] |