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    Searched refs:le_layoutChars (Results 1 - 4 of 4) sorted by null

  /external/icu/icu4c/source/layout/
loengine.h 95 le_layoutChars(le_engine *engine,
loengine.cpp 39 le_layoutChars(le_engine *engine,
  /external/icu/icu4c/source/test/letest/
cletest.c 126 glyphCount = le_layoutChars(engine, NULL, 0, 0, 0, FALSE, 0.0, 0.0, &status);
133 glyphCount = le_layoutChars(engine, chars, -1, 6, 20, TRUE, 0.0, 0.0, &status);
140 glyphCount = le_layoutChars(engine, chars, 8, -1, 20, TRUE, 0.0, 0.0, &status);
147 glyphCount = le_layoutChars(engine, chars, 8, 6, -1, TRUE, 0.0, 0.0, &status);
154 glyphCount = le_layoutChars(engine, chars, 8, 6, 10, TRUE, 0.0, 0.0, &status);
161 glyphCount = le_layoutChars(engine, chars, 8, 6, 20, TRUE, 0.0, 0.0, &status);
231 glyphCount = le_layoutChars(engine, chars, 8, 6, 20, TRUE, 0.0, 0.0, &status);
472 actual.glyphCount = le_layoutChars(engine, text, 0, charCount, charCount, getRTL(text, charCount), 0, 0, &status);
  /external/icu/icu4c/source/common/unicode/
urename.h 130 #define le_layoutChars U_ICU_ENTRY_POINT_RENAME(le_layoutChars)
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