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Searched
refs:levelD
(Results
1 - 2
of
2
) sorted by null
/external/deqp/modules/gles3/functional/
es3fTextureSpecificationTests.cpp
590
int
levelD
= de::max(1, m_depth >> levelNdx);
593
for (int depth = 0; depth <
levelD
; depth++)
598
shader.setDepth(((float)depth + 0.5f) / (float)
levelD
);
811
int
levelD
= de::max(1, m_depth >> ndx);
815
levelData.setSize(levelW, levelH,
levelD
);
818
glTexImage3D(GL_TEXTURE_3D, ndx, m_internalFormat, levelW, levelH,
levelD
, 0, transferFmt.format, transferFmt.dataType, levelData.getAccess().getDataPtr());
[
all
...]
/external/deqp/framework/opengl/simplereference/
sglrReferenceContext.cpp
[
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...]
Completed in 359 milliseconds