HomeSort by relevance Sort by last modified time
    Searched refs:linearDamping (Results 1 - 13 of 13) sorted by null

  /external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/dynamics/
BodyDef.java 73 public float linearDamping;
123 linearDamping = 0f;
228 return linearDamping;
236 public void setLinearDamping(float linearDamping) {
237 this.linearDamping = linearDamping;
Body.java 107 assert (bd.linearDamping >= 0.0f);
147 m_linearDamping = bd.linearDamping;
850 public final void setLinearDamping(float linearDamping) {
851 m_linearDamping = linearDamping;
    [all...]
  /external/libgdx/extensions/gdx-box2d/gdx-box2d/src/com/badlogic/gdx/physics/box2d/
BodyDef.java 59 public float linearDamping = 0;
Body.java 588 public void setLinearDamping (float linearDamping) {
589 jniSetLinearDamping(addr, linearDamping);
592 private native void jniSetLinearDamping (long addr, float linearDamping); /*
594 body->SetLinearDamping(linearDamping);
World.java 284 def.linearVelocity.y, def.angularVelocity, def.linearDamping, def.angularDamping, def.allowSleep, def.awake,
293 float linearVelocityY, float angularVelocity, float linearDamping, float angularDamping, boolean allowSleep, boolean awake,
301 bodyDef.linearDamping = linearDamping;
    [all...]
  /external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/com/badlogic/gdx/physics/box2d/
BodyDef.java 59 public float linearDamping = 0;
Body.java 323 public void setLinearDamping (float linearDamping) {
324 body.setLinearDamping(linearDamping);
World.java 136 bd.linearDamping = def.linearDamping;
  /external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Dynamics/
b2Body.h 61 linearDamping = 0.0f;
92 float32 linearDamping;
288 void SetLinearDamping(float32 linearDamping);
591 inline void b2Body::SetLinearDamping(float32 linearDamping)
593 m_linearDamping = linearDamping;
b2Body.cpp 32 b2Assert(b2IsValid(bd->linearDamping) && bd->linearDamping >= 0.0f);
77 m_linearDamping = bd->linearDamping;
532 b2Log(" bd.linearDamping = %.15lef;\n", m_linearDamping);
  /external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/box2d/
ApplyForce.java 113 bd.linearDamping = 0.1f;
  /external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/
com.badlogic.gdx.physics.box2d.Body.cpp 396 JNIEXPORT void JNICALL Java_com_badlogic_gdx_physics_box2d_Body_jniSetLinearDamping(JNIEnv* env, jobject object, jlong addr, jfloat linearDamping) {
402 body->SetLinearDamping(linearDamping);
com.badlogic.gdx.physics.box2d.World.cpp 166 JNIEXPORT jlong JNICALL Java_com_badlogic_gdx_physics_box2d_World_jniCreateBody(JNIEnv* env, jobject object, jlong addr, jint type, jfloat positionX, jfloat positionY, jfloat angle, jfloat linearVelocityX, jfloat linearVelocityY, jfloat angularVelocity, jfloat linearDamping, jfloat angularDamping, jboolean allowSleep, jboolean awake, jboolean fixedRotation, jboolean bullet, jboolean active, jfloat inertiaScale) {
177 bodyDef.linearDamping = linearDamping;

Completed in 450 milliseconds