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    Searched refs:localTransform (Results 1 - 14 of 14) sorted by null

  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/model/
Node.java 35 * of {@link #globalTransform} will be the same as the value of {@link #localTransform} causing the transform to be independent
47 public final Matrix4 localTransform = new Matrix4();
60 if (!isAnimated) localTransform.set(translation, rotation, scale);
61 return localTransform;
68 globalTransform.set(parent.globalTransform).mul(localTransform);
70 globalTransform.set(localTransform);
282 localTransform.set(other.localTransform);
  /external/libgdx/extensions/gdx-bullet/jni/swig/collision/
btCompoundShape.i 26 public void addChildShape(Matrix4 localTransform, btCollisionShape shape) {
27 internalAddChildShape(localTransform, shape);
  /external/libgdx/extensions/gdx-bullet/jni/swig-src/collision/com/badlogic/gdx/physics/bullet/collision/
btCompoundShape.java 62 public void addChildShape(Matrix4 localTransform, btCollisionShape shape) {
63 internalAddChildShape(localTransform, shape);
104 private void internalAddChildShape(Matrix4 localTransform, btCollisionShape shape) {
105 CollisionJNI.btCompoundShape_internalAddChildShape(swigCPtr, this, localTransform, btCollisionShape.getCPtr(shape), shape);
btGImpactCompoundShape.java 140 public void addChildShape(Matrix4 localTransform, btCollisionShape shape) {
141 CollisionJNI.btGImpactCompoundShape_addChildShape__SWIG_0(swigCPtr, this, localTransform, btCollisionShape.getCPtr(shape), shape);
  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionShapes/
btCompoundShape.h 77 void addChildShape(const btTransform& localTransform,btCollisionShape* shape);
btCompoundShape.cpp 51 void btCompoundShape::addChildShape(const btTransform& localTransform,btCollisionShape* shape)
54 //m_childTransforms.push_back(localTransform);
58 child.m_transform = localTransform;
66 shape->getAabb(localTransform,localAabbMin,localAabbMax);
  /frameworks/base/libs/hwui/
BakedOpState.cpp 86 const Matrix4& localTransform, const ClipBase* localClip) {
87 transform.loadMultiply(*snapshot.transform, localTransform);
BakedOpState.h 60 const Matrix4& localTransform, const ClipBase* localClip);
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/utils/
BaseAnimationController.java 127 entry.value.toMatrix4(entry.key.localTransform);
231 transform.toMatrix4(node.localTransform);
  /external/libgdx/extensions/gdx-bullet/src/com/badlogic/gdx/physics/bullet/
Bullet.java 88 final Matrix4 transform = applyTransform ? node.localTransform : idt;
  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/Gimpact/
btGImpactShape.h 420 void addChildShape(const btTransform& localTransform,btCollisionShape* shape)
423 m_childTransforms.push_back(localTransform);
  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionDispatch/
btCollisionWorldImporter.cpp 595 btTransform localTransform;
596 localTransform.deSerializeFloat(compoundData->m_childShapePtr[i].m_transform);
597 compoundShape->addChildShape(localTransform,childShape);
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  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/
ModelInstance.java 134 this.transform.mul(parentTransform ? node.globalTransform : node.localTransform);
371 * {@link Node#localTransform} transform is calculated based on the translation, rotation and scale of each Node. Then each
  /external/libgdx/extensions/gdx-bullet/jni/src/extras/Serialize/BulletWorldImporter/
btWorldImporter.cpp 484 btTransform localTransform;
485 localTransform.deSerializeFloat(compoundData->m_childShapePtr[i].m_transform);
486 compoundShape->addChildShape(localTransform,childShape);
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