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    Searched refs:loop_num (Results 1 - 2 of 2) sorted by null

  /external/v8/src/compiler/
loop-analysis.cc 140 bool SetBackwardMark(Node* to, int loop_num) {
141 uint32_t* tp = &backward_[to->id() * width_ + INDEX(loop_num)];
143 uint32_t next = prev | BIT(loop_num);
149 bool SetForwardMark(Node* to, int loop_num) {
150 uint32_t* tp = &forward_[to->id() * width_ + INDEX(loop_num)];
152 uint32_t next = prev | BIT(loop_num);
173 bool IsInLoop(Node* node, int loop_num) {
174 int offset = node->id() * width_ + INDEX(loop_num);
175 return backward_[offset] & forward_[offset] & BIT(loop_num);
190 int loop_num = -1 local
219 int loop_num = LoopNum(node); local
333 int loop_num = i * 32 + j; local
389 int loop_num = loop_tree_->LoopNum(loop); local
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scheduler.cc 944 size_t loop_num = GetLoopNumber(header); local
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