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  /frameworks/native/libs/input/
Input.cpp 551 for (size_t i = 0; i < mMotionEventPool.size(); i++) {
552 delete mMotionEventPool.itemAt(i);
566 if (!mMotionEventPool.isEmpty()) {
567 MotionEvent* event = mMotionEventPool.top();
568 mMotionEventPool.pop();
583 if (mMotionEventPool.size() < mMaxPoolSize) {
584 mMotionEventPool.push(static_cast<MotionEvent*>(event));
  /frameworks/native/include/input/
Input.h 676 Vector<MotionEvent*> mMotionEventPool;

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