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  /frameworks/base/libs/hwui/
VectorDrawable.cpp 511 bool redrawNeeded = allocateBitmapIfNeeded(&mStagingCache.bitmap,
514 if (redrawNeeded || mStagingCache.dirty) {
515 updateBitmapCache(&mStagingCache.bitmap, true);
516 mStagingCache.dirty = false;
521 outCanvas->drawBitmap(mStagingCache.bitmap, 0, 0,
522 mStagingCache.bitmap.width(), mStagingCache.bitmap.height(),
584 mStagingCache.dirty = true;
VectorDrawable.h 709 Cache mStagingCache;
713 = PropertyChangedListener(&mCache.dirty, &mStagingCache.dirty);

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