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Searched
refs:m_angularLimits
(Results
1 - 5
of
5
) sorted by null
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/ConstraintSolver/
btGeneric6DofSpring2Constraint.cpp
442
angle = btAdjustAngleToLimits(angle,
m_angularLimits
[axis_index].m_loLimit,
m_angularLimits
[axis_index].m_hiLimit);
443
m_angularLimits
[axis_index].m_currentPosition = angle;
444
m_angularLimits
[axis_index].testLimitValue(angle);
467
if (
m_angularLimits
[i].m_currentLimit==4) info->m_numConstraintRows += 2;
468
else if (
m_angularLimits
[i].m_currentLimit!=0) info->m_numConstraintRows += 1;
469
if (
m_angularLimits
[i].m_enableMotor ) info->m_numConstraintRows += 1;
470
if (
m_angularLimits
[i].m_enableSpring) info->m_numConstraintRows += 1;
528
bool indx1Violated =
m_angularLimits
[indx1].m_currentLimit == 1 ||
529
m_angularLimits
[indx1].m_currentLimit == 2 |
[
all
...]
btGeneric6DofSpring2Constraint.h
288
btRotationalLimitMotor2
m_angularLimits
[3];
343
btRotationalLimitMotor2* getRotationalLimitMotor(int index) { return &
m_angularLimits
[index]; }
380
m_angularLimits
[i].m_loLimit = btNormalizeAngle(angularLower[i]);
386
m_angularLimits
[i].m_hiLimit = btNormalizeAngle(-angularLower[i]);
392
angularLower[i] =
m_angularLimits
[i].m_loLimit;
398
angularLower[i] = -
m_angularLimits
[i].m_hiLimit;
404
m_angularLimits
[i].m_hiLimit = btNormalizeAngle(angularUpper[i]);
410
m_angularLimits
[i].m_loLimit = btNormalizeAngle(-angularUpper[i]);
416
angularUpper[i] =
m_angularLimits
[i].m_hiLimit;
422
angularUpper[i] = -
m_angularLimits
[i].m_loLimit
[
all
...]
btGeneric6DofConstraint.h
303
btRotationalLimitMotor
m_angularLimits
[3];
478
m_angularLimits
[i].m_loLimit = btNormalizeAngle(angularLower[i]);
484
angularLower[i] =
m_angularLimits
[i].m_loLimit;
490
m_angularLimits
[i].m_hiLimit = btNormalizeAngle(angularUpper[i]);
496
angularUpper[i] =
m_angularLimits
[i].m_hiLimit;
502
return &
m_angularLimits
[index];
523
m_angularLimits
[axis-3].m_loLimit = lo;
524
m_angularLimits
[axis-3].m_hiLimit = hi;
542
return
m_angularLimits
[limitIndex-3].isLimited();
624
dof->m_angularLowerLimit.m_floats[i] =
m_angularLimits
[i].m_loLimit
[
all
...]
btGeneric6DofSpringConstraint.cpp
59
m_angularLimits
[index - 3].m_enableMotor = onOff;
148
m_angularLimits
[i].m_targetVelocity = velFactor * force;
149
m_angularLimits
[i].m_maxMotorForce = btFabs(force) / info->fps;
btGeneric6DofConstraint.cpp
449
angle = btAdjustAngleToLimits(angle,
m_angularLimits
[axis_index].m_loLimit,
m_angularLimits
[axis_index].m_hiLimit);
450
m_angularLimits
[axis_index].m_currentPosition = angle;
452
m_angularLimits
[axis_index].testLimitValue(angle);
453
return
m_angularLimits
[axis_index].needApplyTorques();
469
m_angularLimits
[i].m_accumulatedImpulse = btScalar(0.);
652
if(
m_angularLimits
[indx1].m_currentLimit &&
m_angularLimits
[indx2].m_currentLimit)
682
m_angularLimits
[i].m_normalCFM = info->cfm[0];
686
m_angularLimits
[i].m_stopCFM = info->cfm[0]
[
all
...]
Completed in 1307 milliseconds