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  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionShapes/
btBvhTriangleMeshShape.cpp 26 m_bvh(0),
46 m_bvh(0),
58 m_bvh = new (mem) btOptimizedBvh();
60 m_bvh->build(meshInterface,m_useQuantizedAabbCompression,bvhAabbMin,bvhAabbMax);
70 m_bvh->refitPartial( m_meshInterface,aabbMin,aabbMax );
79 m_bvh->refit( m_meshInterface, aabbMin,aabbMax );
88 m_bvh->~btOptimizedBvh();
89 btAlignedFree(m_bvh);
159 m_bvh->reportRayOverlappingNodex(&myNodeCallback,raySource,rayTarget);
228 m_bvh->reportBoxCastOverlappingNodex (&myNodeCallback, raySource, rayTarget, aabbMin, aabbMax)
    [all...]
btBvhTriangleMeshShape.h 37 btOptimizedBvh* m_bvh; variable
81 return m_bvh;

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