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    Searched refs:m_calculatedTransformA (Results 1 - 8 of 8) sorted by null

  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/ConstraintSolver/
btHinge2Constraint.h 46 const btVector3& getAnchor() { return m_calculatedTransformA.getOrigin(); }
btUniversalConstraint.h 49 const btVector3& getAnchor() { return m_calculatedTransformA.getOrigin(); }
btGeneric6DofSpring2Constraint.cpp 283 btMatrix3x3 relative_frame = m_calculatedTransformA.getBasis().inverse()*m_calculatedTransformB.getBasis();
330 btVector3 axis2 = m_calculatedTransformA.getBasis().getColumn(2);
343 btVector3 axis1 = m_calculatedTransformA.getBasis().getColumn(1);
356 btVector3 axis2 = m_calculatedTransformA.getBasis().getColumn(2);
368 btVector3 axis0 = m_calculatedTransformA.getBasis().getColumn(0);
381 btVector3 axis1 = m_calculatedTransformA.getBasis().getColumn(1);
394 btVector3 axis0 = m_calculatedTransformA.getBasis().getColumn(0);
418 m_calculatedTransformA = transA * m_frameInA;
516 btVector3 axis = m_calculatedTransformA.getBasis().getColumn(i);
608 m_calculatedLinearDiff = m_calculatedTransformB.getOrigin() - m_calculatedTransformA.getOrigin()
    [all...]
btGeneric6DofConstraint.cpp 355 btMatrix3x3 relative_frame = m_calculatedTransformA.getBasis().inverse()*m_calculatedTransformB.getBasis();
372 btVector3 axis2 = m_calculatedTransformA.getBasis().getColumn(2);
391 m_calculatedTransformA = transA * m_frameInA;
474 // const btVector3& pivotAInW = m_calculatedTransformA.getOrigin();
491 normalWorld = m_calculatedTransformA.getBasis().getColumn(i);
642 btVector3 axis = m_calculatedTransformA.getBasis().getColumn(i);
752 const btVector3& pA = m_calculatedTransformA.getOrigin();
762 m_calculatedLinearDiff = m_calculatedTransformB.getOrigin() - m_calculatedTransformA.getOrigin();
763 m_calculatedLinearDiff = m_calculatedTransformA.getBasis().inverse() * m_calculatedLinearDiff;
805 relA = m_calculatedTransformA.getOrigin() - transA.getOrigin()
    [all...]
btSliderConstraint.cpp 163 m_calculatedTransformA = transA * m_frameInA;
168 m_calculatedTransformA = transB * m_frameInB;
171 m_realPivotAInW = m_calculatedTransformA.getOrigin();
173 m_sliderAxis = m_calculatedTransformA.getBasis().getColumn(0); // along X
188 normalWorld = m_calculatedTransformA.getBasis().getColumn(i);
230 const btVector3 axisA0 = m_calculatedTransformA.getBasis().getColumn(1);
231 const btVector3 axisA1 = m_calculatedTransformA.getBasis().getColumn(2);
btSliderConstraint.h 133 btTransform m_calculatedTransformA;
184 const btTransform & getCalculatedTransformA() const { return m_calculatedTransformA; }
btGeneric6DofConstraint.h 311 btTransform m_calculatedTransformA;
380 return m_calculatedTransformA;
btGeneric6DofSpring2Constraint.h 294 btTransform m_calculatedTransformA;
351 const btTransform & getCalculatedTransformA() const { return m_calculatedTransformA; }

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