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Searched
refs:m_collisionObject
(Results
1 - 10
of
10
) sorted by null
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionDispatch/
btCollisionObjectWrapper.h
28
const btCollisionObject*
m_collisionObject
;
34
: m_parent(parent), m_shape(shape),
m_collisionObject
(collisionObject), m_worldTransform(worldTransform),
39
SIMD_FORCE_INLINE const btCollisionObject* getCollisionObject() const { return
m_collisionObject
; }
btCollisionWorld.h
189
:
m_collisionObject
(collisionObject),
196
const btCollisionObject*
m_collisionObject
;
207
const btCollisionObject*
m_collisionObject
;
218
return (
m_collisionObject
!= 0);
223
m_collisionObject
(0),
262
m_collisionObject
= rayResult.
m_collisionObject
;
269
m_hitNormalWorld =
m_collisionObject
->getWorldTransform().getBasis()*rayResult.m_hitNormalLocal;
295
m_collisionObject
= rayResult.
m_collisionObject
;
[
all
...]
btCollisionWorld.cpp
341
const btCollisionObject*
m_collisionObject
;
351
m_collisionObject
(collisionObject),
367
(
m_collisionObject
,
407
const btCollisionObject*
m_collisionObject
;
417
m_collisionObject
(collisionObject),
433
(
m_collisionObject
,
491
const btCollisionObject*
m_collisionObject
;
504
m_collisionObject
(collisionObject),
520
btCollisionObjectWrapper tmpOb(0,childCollisionShape,
m_collisionObject
,childWorldTrans,-1,i);
648
const btCollisionObject*
m_collisionObject
;
[
all
...]
/external/libgdx/extensions/gdx-bullet/jni/src/custom/gdx/collision/
ClosestNotMeRayResultCallback.cpp
11
if (rayResult.
m_collisionObject
== m_me)
ContactListener.cpp
13
return currentContactAddedListener->onContactAdded(cp, colObj0Wrap->
m_collisionObject
, partId0, index0, colObj1Wrap->
m_collisionObject
, partId1, index1);
17
((GdxCollisionObjectBridge*)(colObj0Wrap->
m_collisionObject
->getUserPointer()))->userValue,
19
((GdxCollisionObjectBridge*)(colObj1Wrap->
m_collisionObject
->getUserPointer()))->userValue,
24
const bool match0 = gdxCheckFilter(colObj0Wrap->
m_collisionObject
, colObj1Wrap->
m_collisionObject
);
25
const bool match1 = gdxCheckFilter(colObj1Wrap->
m_collisionObject
, colObj0Wrap->
m_collisionObject
);
30
const bool match0 = gdxCheckFilter(colObj0Wrap->
m_collisionObject
, colObj1Wrap->
m_collisionObject
);
[
all
...]
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletSoftBody/
btSoftBody.h
380
const btCollisionObject*
m_collisionObject
;
382
Body() : m_soft(0),m_rigid(0),
m_collisionObject
(0) {}
383
Body(Cluster* p) : m_soft(p),m_rigid(0),
m_collisionObject
(0) {}
384
Body(const btCollisionObject* colObj) : m_soft(0),
m_collisionObject
(colObj)
386
m_rigid = (btRigidBody*)btRigidBody::upcast(
m_collisionObject
);
393
if (
m_collisionObject
)
394
m_collisionObject
->activate();
413
if(
m_collisionObject
) return(
m_collisionObject
->getWorldTransform());
btSoftBody.cpp
[
all
...]
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Character/
btKinematicCharacterController.cpp
57
if (rayResult.
m_collisionObject
== m_me)
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Vehicle/
btRaycastVehicle.cpp
760
const btRigidBody* body = btRigidBody::upcast(rayCallback.
m_collisionObject
);
/external/libgdx/extensions/gdx-bullet/jni/swig-src/softbody/
softbody_wrap.cpp
[
all
...]
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