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    Searched refs:m_depthStencilFormat (Results 1 - 3 of 3) sorted by null

  /external/deqp/modules/gles3/functional/
es3fFboMultisampleTests.cpp 60 , m_depthStencilFormat (depthStencilFormat)
72 if (m_depthStencilFormat != GL_NONE)
74 checkFormatSupport (m_depthStencilFormat);
75 checkSampleCount (m_depthStencilFormat, m_numSamples);
82 tcu::TextureFormat depthStencilFmt = m_depthStencilFormat != GL_NONE ? glu::mapGLInternalFormat(m_depthStencilFormat) : tcu::TextureFormat();
113 glRenderbufferStorageMultisample(GL_RENDERBUFFER, samples, m_depthStencilFormat, m_size.x(), m_size.y());
236 if (m_depthStencilFormat != GL_NONE)
244 deUint32 m_depthStencilFormat;
  /external/deqp/external/vulkancts/modules/vulkan/pipeline/
vktPipelineReferenceRenderer.cpp 173 , m_depthStencilFormat (depthStencilFormat)
177 const bool hasDepthStencil = (m_depthStencilFormat.order != tcu::TextureFormat::CHANNELORDER_LAST);
178 const bool hasDepthBufferOnly = (m_depthStencilFormat.order == tcu::TextureFormat::D);
179 const bool hasStencilBufferOnly = (m_depthStencilFormat.order == tcu::TextureFormat::S);
210 m_depthStencilBuffer.setStorage(m_depthStencilFormat, actualSamples, surfaceWidth, surfaceHeight);
218 m_depthStencilBuffer.setStorage(m_depthStencilFormat, actualSamples, surfaceWidth, surfaceHeight);
227 m_depthStencilBuffer.setStorage(m_depthStencilFormat, actualSamples, surfaceWidth, surfaceHeight);
vktPipelineReferenceRenderer.hpp 119 const tcu::TextureFormat m_depthStencilFormat;
126 , m_depthStencilFormat (depthStencilFormat)
147 if (m_depthStencilFormat.order == tcu::TextureFormat::D || m_depthStencilFormat.order == tcu::TextureFormat::DS)
320 const tcu::TextureFormat m_depthStencilFormat;

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