/external/eigen/Eigen/src/Eigen2Support/Geometry/ |
AlignedBox.h | 41 inline explicit AlignedBox(int _dim) : m_min(_dim), m_max(_dim) 45 inline AlignedBox(const VectorType& _min, const VectorType& _max) : m_min(_min), m_max(_max) {} 48 inline explicit AlignedBox(const VectorType& p) : m_min(p), m_max(p) {} 53 inline int dim() const { return AmbientDimAtCompileTime==Dynamic ? m_min.size()-1 : AmbientDimAtCompileTime; } 56 inline bool isNull() const { return (m_min.cwise() > m_max).any(); } 61 m_min.setConstant( (std::numeric_limits<Scalar>::max)()); 66 inline const VectorType& (min)() const { return m_min; } 68 inline VectorType& (min)() { return m_min; } 76 { return (m_min.cwise()<=p).all() && (p.cwise()<=m_max).all(); } 80 { return (m_min.cwise()<=(b.min)()).all() && ((b.max)().cwise()<=m_max).all(); 141 VectorType m_min, m_max; member in class:Eigen::AlignedBox [all...] |
/external/eigen/Eigen/src/Geometry/ |
AlignedBox.h | 68 inline explicit AlignedBox(Index _dim) : m_min(_dim), m_max(_dim) 74 inline AlignedBox(const OtherVectorType1& _min, const OtherVectorType2& _max) : m_min(_min), m_max(_max) {} 78 inline explicit AlignedBox(const MatrixBase<Derived>& p) : m_min(p), m_max(m_min) 84 inline Index dim() const { return AmbientDimAtCompileTime==Dynamic ? m_min.size() : Index(AmbientDimAtCompileTime); } 94 inline bool isEmpty() const { return (m_min.array() > m_max.array()).any(); } 100 m_min.setConstant( ScalarTraits::highest() ); 105 inline const VectorType& (min)() const { return m_min; } 107 inline VectorType& (min)() { return m_min; } 117 { return (m_min+m_max)/2; 307 VectorType m_min, m_max; member in class:Eigen::AlignedBox [all...] |
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/Gimpact/ |
btBoxCollision.h | 232 btVector3 m_min; variable 243 m_min[0] = BT_MIN3(V1[0],V2[0],V3[0]); 244 m_min[1] = BT_MIN3(V1[1],V2[1],V3[1]); 245 m_min[2] = BT_MIN3(V1[2],V2[2],V3[2]); 257 m_min[0] = BT_MIN3(V1[0],V2[0],V3[0]); 258 m_min[1] = BT_MIN3(V1[1],V2[1],V3[1]); 259 m_min[2] = BT_MIN3(V1[2],V2[2],V3[2]); 265 m_min[0] -= margin; 266 m_min[1] -= margin; 267 m_min[2] -= margin [all...] |
gim_box_collision.h | 200 btVector3 m_min; member in class:GIM_AABB 211 m_min[0] = GIM_MIN3(V1[0],V2[0],V3[0]); 212 m_min[1] = GIM_MIN3(V1[1],V2[1],V3[1]); 213 m_min[2] = GIM_MIN3(V1[2],V2[2],V3[2]); 225 m_min[0] = GIM_MIN3(V1[0],V2[0],V3[0]); 226 m_min[1] = GIM_MIN3(V1[1],V2[1],V3[1]); 227 m_min[2] = GIM_MIN3(V1[2],V2[2],V3[2]); 233 m_min[0] -= margin; 234 m_min[1] -= margin; 235 m_min[2] -= margin [all...] |
btGImpactShape.cpp | 57 btScalar lx= m_localAABB.m_max[0] - m_localAABB.m_min[0]; 58 btScalar ly= m_localAABB.m_max[1] - m_localAABB.m_min[1]; 59 btScalar lz= m_localAABB.m_max[2] - m_localAABB.m_min[2]; 96 btScalar lx= m_localAABB.m_max[0] - m_localAABB.m_min[0]; 97 btScalar ly= m_localAABB.m_max[1] - m_localAABB.m_min[1]; 98 btScalar lz= m_localAABB.m_max[2] - m_localAABB.m_min[2]; 131 btScalar lx= m_localAABB.m_max[0] - m_localAABB.m_min[0]; 132 btScalar ly= m_localAABB.m_max[1] - m_localAABB.m_min[1]; 133 btScalar lz= m_localAABB.m_max[2] - m_localAABB.m_min[2]; 178 box.m_min = aabbMin [all...] |
btGImpactQuantizedBvh.h | 135 bt_quantize_clamp(quantizedpoint,point,m_global_bound.m_min,m_global_bound.m_max,m_bvhQuantization); 171 bound.m_min = bt_unquantize( 173 m_global_bound.m_min,m_bvhQuantization); 177 m_global_bound.m_min,m_bvhQuantization); 183 bound.m_min, 184 m_global_bound.m_min, 190 m_global_bound.m_min,
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gim_box_set.cpp | 47 primitive_boxes[i].m_bound.m_min); 55 primitive_boxes[i].m_bound.m_min); 79 primitive_boxes[i].m_bound.m_min[splitAxis]); 87 primitive_boxes[i].m_bound.m_min[splitAxis]);
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btGImpactQuantizedBvh.cpp | 82 m_global_bound.m_min,m_global_bound.m_max,m_bvhQuantization,global_bound.m_min,global_bound.m_max,boundMargin); 101 primitive_boxes[i].m_bound.m_min); 109 primitive_boxes[i].m_bound.m_min); 135 primitive_boxes[i].m_bound.m_min); 147 primitive_boxes[i].m_bound.m_min); 313 m_box_tree.quantizePoint(quantizedMin,box.m_min);
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btGImpactBvh.cpp | 80 primitive_boxes[i].m_bound.m_min); 88 primitive_boxes[i].m_bound.m_min); 114 primitive_boxes[i].m_bound.m_min); 126 primitive_boxes[i].m_bound.m_min);
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btTriangleShapeEx.h | 158 aabbMin = trianglebox.m_min;
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btGImpactCollisionAlgorithm.cpp | 288 shape0->getChildAabb(i,trans0,boxshape0.m_min,boxshape0.m_max); 293 shape1->getChildAabb(i,trans1,boxshape1.m_min,boxshape1.m_max); 323 shape1->getAabb(trans1to0,boxshape.m_min,boxshape.m_max); 329 shape1->getAabb(trans1,boxshape.m_min,boxshape.m_max); 336 shape0->getChildAabb(i,trans0,boxshape0.m_min,boxshape0.m_max); 743 shape0->getAabb(orgtrans0,tribox.m_min,tribox.m_max);
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btGImpactShape.h | 138 aabbMin = transformedbox.m_min; 254 aabbMin = child_aabb.m_min; 359 shape->getAabb(prim_trans,primbox.m_min,primbox.m_max);
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/external/deqp/framework/randomshaders/ |
rsgShader.hpp | 71 ConstValueRangeAccess getValueRange (void) const { return ConstValueRangeAccess(m_variable->getType(), &m_min[0], &m_max[0]); } 72 ValueRangeAccess getValueRange (void) { return ValueRangeAccess(m_variable->getType(), &m_min[0], &m_max[0]); } 76 std::vector<Scalar> m_min; member in class:rsg::ShaderInput
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rsgVariableValue.hpp | 200 ConstValueRangeAccess (void) : m_type(DE_NULL), m_min(DE_NULL), m_max(DE_NULL) {} 201 ConstValueRangeAccess (const VariableType& type, const Scalar* minVal, const Scalar* maxVal) : m_type(&type), m_min(const_cast<Scalar*>(minVal)), m_max(const_cast<Scalar*>(maxVal)) {} 204 ConstValueAccess getMin (void) const { return ConstValueAccess(*m_type, m_min); } 219 Scalar* m_min; // \note See note in ConstValueAccess member in class:rsg::ConstValueRangeAccess 225 return ConstValueRangeAccess(m_type->getElementType(), m_min + compNdx, m_max + compNdx); 231 return ConstValueRangeAccess(m_type->getElementType(), m_min + offset, m_max + offset); 237 return ConstValueRangeAccess(m_type->getMembers()[memberNdx].getType(), m_min + offset, m_max + offset); 246 ValueAccess getMin (void) { return ValueAccess(*m_type, m_min); } 256 return ValueRangeAccess(m_type->getElementType(), m_min + compNdx, m_max + compNdx); 262 return ValueRangeAccess(m_type->getElementType(), m_min + offset, m_max + offset) 305 std::vector<Scalar> m_min; member in class:rsg::ValueRange [all...] |
rsgShader.cpp | 60 , m_min (variable->getType().getScalarSize()) 63 ValueAccess(variable->getType(), &m_min[0]) = valueRange.getMin().value();
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rsgVariableValue.cpp | 160 , m_min (type.getScalarSize()) 167 , m_min (type.getScalarSize()) 176 , m_min (type.getScalarSize()) 185 , m_min (other.getType().getScalarSize())
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/external/deqp/modules/gles2/accuracy/ |
es2aVaryingInterpolationTests.cpp | 107 tcu::Vec3 m_min; member in class:deqp::gles2::Accuracy::InterpolationCase 115 , m_min (minVal) 211 tcu::Vec3 scale = 1.0f / (m_max - m_min); 212 tcu::Vec3 bias = -1.0f*m_min*scale;
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/external/deqp/modules/gles3/accuracy/ |
es3aVaryingInterpolationTests.cpp | 110 tcu::Vec3 m_min; member in class:deqp::gles3::Accuracy::InterpolationCase 118 , m_min (minVal) 218 tcu::Vec3 scale = 1.0f / (m_max - m_min); 219 tcu::Vec3 bias = -1.0f*m_min*scale;
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/external/deqp/modules/gles3/stress/ |
es3sDrawTests.cpp | 77 const int m_min; member in class:deqp::gles3::Stress::__anon9661::DrawInvalidRangeCase 91 , m_min (min) 161 deUint32 min = m_min; 206 // Even if the indices are in range (m_min = 0), the specification allows partial processing of vertices in the range,
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/external/deqp/modules/gles31/functional/ |
es31fShaderImageLoadStoreTests.cpp | 2734 const deUint32 m_min; member in class:deqp::gles31::Functional::__anon9796::R32UIImageSingleValueVerifier [all...] |