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    Searched refs:m_normal1 (Results 1 - 2 of 2) sorted by null

  /external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Collision/
b2CollideEdge.cpp 213 b2Vec2 m_normal0, m_normal1, m_normal2; member in struct:b2EPCollider
247 m_normal1.Set(edge1.y, -edge1.x);
248 float32 offset1 = b2Dot(m_normal1, m_centroidB - m_v1);
280 m_normal = m_normal1;
286 m_normal = -m_normal1;
287 m_lowerLimit = -m_normal1;
288 m_upperLimit = -m_normal1;
296 m_normal = m_normal1;
298 m_upperLimit = m_normal1;
302 m_normal = -m_normal1;
    [all...]
  /external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/collision/
Collision.java 974 final Vec2 m_normal1 = new Vec2();
1020 m_normal1.set(edge1.y, -edge1.x);
1021 float offset1 = Vec2.dot(m_normal1, temp.set(m_centroidB).subLocal(m_v1));
1048 m_normal.x = m_normal1.x;
1049 m_normal.y = m_normal1.y;
1055 m_normal.x = -m_normal1.x
    [all...]

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