HomeSort by relevance Sort by last modified time
    Searched refs:m_numLayers (Results 1 - 12 of 12) sorted by null

  /external/deqp/external/vulkancts/modules/vulkan/image/
vktImageTexture.cpp 34 , m_numLayers (layers)
36 DE_ASSERT(m_numLayers >= 1);
43 DE_ASSERT(m_numLayers == 1);
52 DE_ASSERT(m_numLayers == 1);
61 DE_ASSERT(m_numLayers == 6);
66 DE_ASSERT(m_numLayers >= 6 && m_numLayers % 6 == 0);
71 DE_ASSERT(m_numLayers == 1);
91 return tcu::IVec3(m_layerSize.x(), m_numLayers, 1);
96 return tcu::IVec3(m_layerSize.x(), m_layerSize.y(), m_numLayers);
    [all...]
vktImageTexture.hpp 42 int numLayers (void) const { return m_numLayers; } //!< Number of array layers (for array and cube types)
51 const int m_numLayers;
  /external/deqp/modules/gles31/stress/
es31sTessellationGeometryInteractionTests.cpp 95 int m_numLayers;
102 , m_numLayers (1)
297 std::vector<tcu::Surface> renderedLayers (m_numLayers);
300 for (int ndx = 0; ndx < m_numLayers; ++ndx)
322 for (int ndx = 0; ndx < m_numLayers; ++ndx)
  /external/deqp/modules/gles31/functional/
es31fTessellationGeometryInteractionTests.cpp     [all...]
es31fGeometryShaderTests.cpp     [all...]
es31fPrimitiveBoundingBoxTests.cpp     [all...]
  /external/deqp/modules/gles3/functional/
es3fTextureFilteringTests.cpp 677 const int m_numLayers;
718 , m_numLayers (numLayers)
742 m_gradientTex = new glu::Texture2DArray(m_context.getRenderContext(), m_internalFormat, m_width, m_height, m_numLayers);
743 m_gridTex = new glu::Texture2DArray(m_context.getRenderContext(), m_internalFormat, m_width, m_height, m_numLayers);
760 for (int layerNdx = 0; layerNdx < m_numLayers; layerNdx++)
777 for (int layerNdx = 0; layerNdx < m_numLayers; layerNdx++)
779 const deUint32 step = 0x00ffffff / (numLevels*m_numLayers - 1);
794 m_cases.push_back(FilterCase(m_gradientTex, tcu::Vec2( 1.5f, 2.8f ), tcu::Vec2(-1.0f, -2.7f), tcu::Vec2(-0.5f, float(m_numLayers)+0.5f)));
795 m_cases.push_back(FilterCase(m_gridTex, tcu::Vec2( 0.2f, 0.175f), tcu::Vec2(-2.0f, -3.7f), tcu::Vec2(-0.5f, float(m_numLayers)+0.5f)));
796 m_cases.push_back(FilterCase(m_gridTex, tcu::Vec2(-0.8f, -2.3f ), tcu::Vec2( 0.2f, -0.1f), tcu::Vec2(float(m_numLayers)+0.5f, -0.5f)))
    [all...]
es3fTextureSpecificationTests.cpp 444 int m_numLayers;
454 , m_numLayers (numLayers)
486 for (int layerNdx = 0; layerNdx < m_numLayers; layerNdx++)
775 levelData.setSize(levelW, levelH, m_numLayers);
778 glTexImage3D(GL_TEXTURE_2D_ARRAY, ndx, m_internalFormat, levelW, levelH, m_numLayers, 0, transferFmt.format, transferFmt.dataType, levelData.getAccess().getDataPtr());
    [all...]
es3fTextureShadowTests.cpp 715 const int m_numLayers;
759 , m_numLayers (numLayers)
784 m_gradientTex = new glu::Texture2DArray(m_context.getRenderContext(), m_format, m_width, m_height, m_numLayers);
785 m_gridTex = new glu::Texture2DArray(m_context.getRenderContext(), m_format, m_width, m_height, m_numLayers);
849 const float maxLayer = (float)m_numLayers;
    [all...]
es3fTextureFormatTests.cpp 439 int m_numLayers;
454 , m_numLayers (numLayers)
468 , m_numLayers (numLayers)
483 ? new glu::Texture2DArray(m_renderCtx, m_format, m_dataType, m_width, m_height, m_numLayers) // Implicit internal format.
484 : new glu::Texture2DArray(m_renderCtx, m_format, m_width, m_height, m_numLayers); // Explicit internal format.
    [all...]
  /external/deqp/framework/common/
tcuTexture.cpp     [all...]
tcuTexture.hpp     [all...]

Completed in 308 milliseconds