OpenGrok
Home
Sort by relevance
Sort by last modified time
Full Search
Definition
Symbol
File Path
History
|
|
Help
Searched
refs:m_numTargetSamples
(Results
1 - 5
of
5
) sorted by null
/external/deqp/modules/gles31/functional/
es31fSampleShadingTests.cpp
297
m_numIterations =
m_numTargetSamples
+ 1;
314
const float epsilon = 0.25f / (float)
m_numTargetSamples
;
315
const float ratio = ((float)sampleCount / (float)
m_numTargetSamples
) - epsilon;
324
<< "Requested sample count: shadingValue * numSamples = " << ratio << " * " <<
m_numTargetSamples
<< " = " << (ratio * (float)
m_numTargetSamples
) << "\n"
325
<< "Minimum sample count: ceil(shadingValue * numSamples) = ceil(" << (ratio * (float)
m_numTargetSamples
) << ") = " << sampleCount
329
DE_ASSERT(deFloatCeil(ratio * (float)
m_numTargetSamples
) == float(sampleCount));
es31fMultisampleShaderRenderCase.hpp
112
deInt32
m_numTargetSamples
;
es31fSampleVariableTests.cpp
577
const int threshold = 255 / 4 /
m_numTargetSamples
+ 1;
578
const float sampleIdColor = (float)sampleNdx / (float)
m_numTargetSamples
;
808
const SampleAverageVerifier verifier (
m_numTargetSamples
);
836
colorSum.x() /=
m_numTargetSamples
;
837
colorSum.y() /=
m_numTargetSamples
;
838
colorSum.z() /=
m_numTargetSamples
;
[
all
...]
es31fMultisampleShaderRenderCase.cpp
72
,
m_numTargetSamples
(-1)
290
m_numTargetSamples
= realSampleCount;
295
m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(genVertexSource(
m_numTargetSamples
)) << glu::FragmentSource(genFragmentSource(
m_numTargetSamples
)));
462
<< glu::VertexSource(genVertexSource(
m_numTargetSamples
))
463
<< glu::FragmentSource(genFragmentSource(
m_numTargetSamples
)));
612
std::vector<tcu::Surface> resultBuffers (
m_numTargetSamples
);
624
for (int sampleNdx = 0; sampleNdx <
m_numTargetSamples
; ++sampleNdx)
649
for (int sampleNdx = 0; sampleNdx <
m_numTargetSamples
; ++sampleNdx)
es31fShaderMultisampleInterpolationTests.cpp
143
const int numShadesRequired = (isSingleSampleTarget) ? (2) : (
m_numTargetSamples
+ 1);
433
const deInt32 range =
m_numTargetSamples
;
445
gl.uniform1i(rangeLoc,
m_numTargetSamples
);
[
all
...]
Completed in 4590 milliseconds