btSoftBody.h | 379 btRigidBody* m_rigid; member in struct:btSoftBody::Body 382 Body() : m_soft(0),m_rigid(0),m_collisionObject(0) {} 383 Body(Cluster* p) : m_soft(p),m_rigid(0),m_collisionObject(0) {} 386 m_rigid = (btRigidBody*)btRigidBody::upcast(m_collisionObject); 391 if(m_rigid) 392 m_rigid->activate(); 400 if(m_rigid) return(m_rigid->getInvInertiaTensorWorld()); 406 if(m_rigid) return(m_rigid->getInvMass()) [all...] |