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    Searched refs:m_torque (Results 1 - 7 of 7) sorted by null

  /external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Dynamics/
b2Body.h 443 float32 m_torque; member in class:b2Body
650 m_torque = 0.0f;
753 m_torque += b2Cross(point - m_sweep.c, force);
791 m_torque += torque;
b2Body.cpp 82 m_torque = 0.0f;
142 m_torque = 0.0f;
b2Island.cpp 207 w += h * b->m_invI * b->m_torque;
b2World.cpp 970 body->m_torque = 0.0f;
  /external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/dynamics/
Body.java 76 public float m_torque = 0; field in class:Body
152 m_torque = 0.0f;
470 // m_torque += Vec2.cross(temp, force);
475 m_torque += (point.x - m_sweep.c.x) * force.y - (point.y - m_sweep.c.y) * force.x;
511 m_torque += torque;
898 m_torque = 0.0f;
974 m_torque = 0.0f;
    [all...]
Island.java 264 w += h * b.m_invI * b.m_torque;
World.java 670 body.m_torque = 0.0f;
    [all...]

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