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    Searched refs:m_upAxis (Results 1 - 13 of 13) sorted by null

  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionShapes/
btCapsuleShape.h 29 int m_upAxis;
64 halfExtents[m_upAxis] = getRadius() + getHalfHeight();
81 return m_upAxis;
86 int radiusAxis = (m_upAxis+2)%3;
92 return m_implicitShapeDimensions[m_upAxis];
163 int m_upAxis;
180 shapeData->m_upAxis = m_upAxis;
190 //it is best to already pre-allocate the matching btCapsuleShape*(X/Z) version to match m_upAxis
191 m_upAxis = dataBuffer->m_upAxis
    [all...]
btCylinderShape.h 30 int m_upAxis;
97 return m_upAxis;
188 int m_upAxis;
205 shapeData->m_upAxis = m_upAxis;
btCylinderShape.cpp 20 m_upAxis(1)
33 m_upAxis = 0;
41 m_upAxis = 2;
74 switch (m_upAxis) // get indices of radius and height of cylinder
97 switch (m_upAxis) // set diagonal elements of inertia tensor
btCapsuleShape.cpp 25 m_upAxis = 1;
154 m_upAxis = 0;
165 m_upAxis = 2;
btHeightfieldTerrainShape.h 99 int m_upAxis;
btHeightfieldTerrainShape.cpp 84 m_upAxis = upAxis;
88 switch (m_upAxis)
110 //need to get valid m_upAxis
111 btAssert(0);// && "Bad m_upAxis");
132 localOrigin[m_upAxis] = (m_minHeight + m_maxHeight) * btScalar(0.5);
196 switch (m_upAxis)
227 //need to get valid m_upAxis
309 switch (m_upAxis)
349 //need to get valid m_upAxis
btConvexShape.cpp 428 int m_upAxis = capsuleShape->getUpAxis();
429 halfExtents[m_upAxis] = capsuleShape->getRadius() + capsuleShape->getHalfHeight();
  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Character/
btKinematicCharacterController.h 81 int m_upAxis;
121 m_upAxis = axis;
btKinematicCharacterController.cpp 137 m_upAxis = upAxis;
249 m_targetPosition = m_currentPosition + getUpAxisDirections()[m_upAxis] * (m_stepHeight + (m_verticalOffset > 0.f?m_verticalOffset:0.f));
255 start.setOrigin (m_currentPosition + getUpAxisDirections()[m_upAxis] * (m_convexShape->getMargin() + m_addedMargin));
258 btKinematicClosestNotMeConvexResultCallback callback (m_ghostObject, -getUpAxisDirections()[m_upAxis], btScalar(0.7071));
274 if(callback.m_hitNormalWorld.dot(getUpAxisDirections()[m_upAxis]) > 0.0)
424 btVector3 step_drop = getUpAxisDirections()[m_upAxis] * (m_currentStepOffset + additionalDownStep);
426 btVector3 gravity_drop = getUpAxisDirections()[m_upAxis] * downVelocity;
437 btVector3 step_drop = getUpAxisDirections()[m_upAxis] * (m_currentStepOffset + downVelocity);
440 btKinematicClosestNotMeConvexResultCallback callback (m_ghostObject, getUpAxisDirections()[m_upAxis], m_maxSlopeCosine);
444 btKinematicClosestNotMeConvexResultCallback callback2 (m_ghostObject, getUpAxisDirections()[m_upAxis], m_maxSlopeCosine)
    [all...]
  /external/libgdx/extensions/gdx-bullet/jni/src/extras/Serialize/BulletFileLoader/autogenerated/
bullet.h 458 int m_upAxis;
478 int m_upAxis;
    [all...]
  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionDispatch/
btCollisionWorldImporter.cpp 321 switch (capData->m_upAxis)
385 switch (cylData->m_upAxis)
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  /external/libgdx/extensions/gdx-bullet/jni/src/extras/Serialize/BulletWorldImporter/
btWorldImporter.cpp 210 switch (capData->m_upAxis)
274 switch (cylData->m_upAxis)
    [all...]
  /external/libgdx/extensions/gdx-bullet/jni/swig-src/collision/
collision_wrap.cpp     [all...]

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