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Searched
refs:m_useZigzagSubdivision
(Results
1 - 2
of
2
) sorted by null
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionShapes/
btHeightfieldTerrainShape.h
97
bool
m_useZigzagSubdivision
;
150
void setUseZigzagSubdivision(bool useZigzagSubdivision=true) {
m_useZigzagSubdivision
= useZigzagSubdivision;}
btHeightfieldTerrainShape.cpp
83
m_useZigzagSubdivision
= false;
362
if (m_flipQuadEdges || (m_useDiamondSubdivision && !((j+x) & 1))|| (
m_useZigzagSubdivision
&& !(j & 1)))
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