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  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/model/data/
ModelData.java 24 /** Returned by a {@link ModelLoader}, contains meshes, materials, nodes and animations. OpenGL resources like textures or vertex
31 public final Array<ModelMaterial> materials = new Array<ModelMaterial>(); field in class:ModelData
  /external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/
ProjectTest.java 54 sphere.materials.get(0).set(new ColorAttribute(ColorAttribute.Diffuse, Color.WHITE));
82 ((ColorAttribute)instances[i].materials.get(0).get(ColorAttribute.Diffuse)).color.set(Color.WHITE);
85 ((ColorAttribute)instances[i].materials.get(0).get(ColorAttribute.Diffuse)).color.set(Color.RED);
CullTest.java 90 ((ColorAttribute)instances[i].materials.get(0).get(ColorAttribute.Diffuse)).color.set(Color.WHITE);
93 ((ColorAttribute)instances[i].materials.get(0).get(ColorAttribute.Diffuse)).color.set(Color.RED);
  /external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/bullet/
ConvexHullTest.java 36 carModel.materials.get(0).clear();
37 carModel.materials.get(0).set(ColorAttribute.createDiffuse(Color.WHITE), ColorAttribute.createSpecular(Color.WHITE));
GimpactTest.java 24 chassisModel.materials.get(0).clear();
25 chassisModel.materials.get(0).set(ColorAttribute.createDiffuse(Color.RED), ColorAttribute.createSpecular(Color.WHITE));
BaseEntity.java 45 for (Material m : modelInstance.materials) {
VehicleTest.java 64 chassisModel.materials.get(0).clear();
65 chassisModel.materials.get(0).set(ColorAttribute.createDiffuse(Color.RED), ColorAttribute.createSpecular(Color.WHITE));
68 wheelModel.materials.get(0).clear();
69 wheelModel.materials.get(0).set(ColorAttribute.createDiffuse(Color.BLACK), ColorAttribute.createSpecular(Color.WHITE),
ConvexHullDistanceTest.java 51 carModel.materials.get(0).clear();
52 carModel.materials.get(0).set(ColorAttribute.createDiffuse(Color.WHITE), ColorAttribute.createSpecular(Color.WHITE));
TriangleRaycastTest.java 114 model.materials.get(0).clear();
115 model.materials.get(0).set(ColorAttribute.createDiffuse(Color.WHITE), ColorAttribute.createSpecular(Color.WHITE));
  /external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/g3d/voxel/
VoxelWorld.java 38 public final Material[] materials; field in class:VoxelWorld
98 this.materials = new Material[chunksX * chunksY * chunksZ];
99 for (i = 0; i < materials.length; i++) {
100 materials[i] = new Material(new ColorAttribute(ColorAttribute.Diffuse, MathUtils.random(0.5f, 1f), MathUtils.random(
195 renderable.material = materials[i];
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/
ModelInstance.java 33 /** An instance of a {@link Model}, allows to specify global transform and modify the materials, as it has a copy of the model's
34 * materials. Multiple instances can be created from the same Model, all sharing the meshes and textures of the Model. The Model
38 * The ModelInstance creates a full copy of all materials, nodes and animations.
45 /** the materials of the model, used by nodes that have a graphical representation FIXME not sure if superfluous, allows
46 * modification of materials without having to traverse the nodes **/
47 public final Array<Material> materials = new Array(); field in class:ModelInstance
59 /** Constructs a new ModelInstance with all nodes and materials of the given model.
144 /** Constructs a new ModelInstance with only the specified nodes and materials of the given model. */
149 /** Constructs a new ModelInstance with only the specified nodes and materials of the given model. */
161 /** Constructs a new ModelInstance with only the specified nodes and materials of the given model. */
    [all...]
Model.java 63 * model in the world, and allows modification of materials and nodes without destroying the original model. The original model is
71 /** the materials of the model, used by nodes that have a graphical representation FIXME not sure if superfluous, allows
72 * modification of materials without having to traverse the nodes **/
73 public final Array<Material> materials = new Array(); field in class:Model
107 loadMaterials(modelData.materials, textureProvider);
200 for (Material material : materials) {
268 this.materials.add(convertMaterial(mtl, textureProvider));
424 final int n = materials.size;
428 if ((material = materials.get(i)).id.equalsIgnoreCase(id)) return material;
431 if ((material = materials.get(i)).id.equals(id)) return material;
    [all...]
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/particles/renderers/
ModelInstanceRenderer.java 65 ColorAttribute colorAttribute = (ColorAttribute)instance.materials.get(0).get(ColorAttribute.Diffuse);
66 BlendingAttribute blendingAttribute = (BlendingAttribute)instance.materials.get(0).get(BlendingAttribute.Type);
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/loader/
G3dModelLoader.java 175 JsonValue materials = json.get("materials"); local
176 if (materials == null) {
179 model.materials.ensureCapacity(materials.size);
180 for (JsonValue material = materials.child; material != null; material = material.next) {
232 model.materials.add(jsonMaterial);
314 JsonValue materials = json.get("parts"); local
315 if (materials != null) {
316 jsonNode.parts = new ModelNodePart[materials.size];
    [all...]
ObjLoader.java 60 * materials. In that case the MTL filename (might be case-sensitive) is expected to be located relative to the OBJ file. The MTL
272 data.materials.add(mm);
275 // for (ModelMaterial m : mtl.materials)
276 // data.materials.add(m);
330 public Array<ModelMaterial> materials = new Array<ModelMaterial>(); field in class:MtlLoader
373 materials.add(mat);
428 materials.add(mat);
434 for (final ModelMaterial m : materials)
439 materials.add(mat);
  /external/google-breakpad/android/sample_app/jni/
Application.mk 12 # in the documentation and/or other materials provided with the
  /external/smali/deodexerant/
Android.mk 12 # in the documentation and/or other materials provided with the
  /external/v8/samples/
count-hosts.js 10 // disclaimer in the documentation and/or other materials provided
  /external/v8/test/intl/break-iterator/
wellformed-unsupported-locale.js 10 // disclaimer in the documentation and/or other materials provided
  /external/v8/test/intl/collator/
wellformed-unsupported-locale.js 10 // disclaimer in the documentation and/or other materials provided
  /external/v8/test/intl/date-format/
wellformed-unsupported-locale.js 10 // disclaimer in the documentation and/or other materials provided
  /external/v8/test/intl/number-format/
wellformed-unsupported-locale.js 10 // disclaimer in the documentation and/or other materials provided
  /external/v8/test/intl/
utils.js 10 // disclaimer in the documentation and/or other materials provided
  /external/v8/test/message/
isvar.js 10 // disclaimer in the documentation and/or other materials provided
non-use-strict-hex-escape.js 10 // disclaimer in the documentation and/or other materials provided

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