HomeSort by relevance Sort by last modified time
    Searched refs:maxParticleCount (Results 1 - 9 of 9) sorted by null

  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/particles/emitters/
Emitter.java 9 * It should consider {@link Emitter#minParticleCount} and {@link Emitter#maxParticleCount} to rule particle emission.
14 public int minParticleCount, maxParticleCount = 4;
49 return maxParticleCount;
52 public void setMaxParticleCount (int maxParticleCount) {
53 this.maxParticleCount = maxParticleCount;
63 maxParticleCount = emitter.maxParticleCount;
69 json.writeValue("maxParticleCount", maxParticleCount);
    [all...]
RegularEmitter.java 140 emitCount = Math.min(emitCount, maxParticleCount - controller.particles.size);
171 count = Math.min(count, maxParticleCount - controller.particles.size);
  /external/libgdx/extensions/gdx-tools/src/com/badlogic/gdx/tools/flame/
CountPanel.java 56 controller.emitter.maxParticleCount = (int)maxSlider.getValue();
RegularEmitterPanel.java 42 addContent(i++, 0, countPanel = new CountPanel(editor, "Count", "Min number of particles at all times, max number of particles allowed.", emitter.minParticleCount, emitter.maxParticleCount));
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/g2d/
ParticleEmitter.java 60 private int minParticleCount, maxParticleCount = 4;
101 setMaxParticleCount(emitter.maxParticleCount);
141 public void setMaxParticleCount (int maxParticleCount) {
142 this.maxParticleCount = maxParticleCount;
143 active = new boolean[maxParticleCount];
145 particles = new Particle[maxParticleCount];
150 if (activeCount == maxParticleCount) return;
163 count = Math.min(count, maxParticleCount - activeCount);
212 emitCount = Math.min(emitCount, maxParticleCount - activeCount);
    [all...]
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/particles/
ParticleController.java 145 allocateChannels(emitter.maxParticleCount);
153 protected void allocateChannels (int maxParticleCount){
154 particles = new ParallelArray(maxParticleCount);
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/particles/influencers/
ModelInfluencer.java 37 for(int i=0, c = controller.emitter.maxParticleCount; i < c; ++i){
ParticleControllerInfluencer.java 109 for(int i=0; i < controller.emitter.maxParticleCount; ++i){
RegionInfluencer.java 34 for(int i=0, c = controller.emitter.maxParticleCount*regionChannel.strideSize;

Completed in 154 milliseconds