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  /external/deqp/external/vulkancts/modules/vulkan/pipeline/
vktPipelineMultisampleTests.cpp 127 float minSampleShading,
138 static VkPipelineMultisampleStateCreateInfo getMinSampleShadingStateParams (VkSampleCountFlagBits rasterizationSamples, float minSampleShading);
630 0.0f, // float minSampleShading;
655 float minSampleShading,
657 : MultisampleTest (testContext, name, description, getMinSampleShadingStateParams(rasterizationSamples, minSampleShading), getDefaultColorBlendAttachmentState(), geometryType)
670 VkPipelineMultisampleStateCreateInfo MinSampleShadingTest::getMinSampleShadingStateParams (VkSampleCountFlagBits rasterizationSamples, float minSampleShading)
679 minSampleShading, // float minSampleShading;
719 0.0f, // float minSampleShading;
757 0.0f, // float minSampleShading;
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  /external/deqp/modules/gles31/functional/
es31fSampleShadingTests.cpp 307 gl.minSampleShading(1.0f);
318 gl.minSampleShading(ratio);
343 gl.minSampleShading(1.0f);
es31fSampleVariableTests.cpp 951 gl.minSampleShading(1.0f);
965 gl.minSampleShading(1.0f);
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  /external/deqp/framework/opengl/wrapper/
glwInitExtES.inl 61 gl->minSampleShading = (glMinSampleShadingFunc) loader->get("glMinSampleShadingOES");
glwFunctions.inl 352 glMinSampleShadingFunc minSampleShading;
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glwInitES32Direct.inl 218 gl->minSampleShading = &glMinSampleShading;
glwInitES32.inl 218 gl->minSampleShading = (glMinSampleShadingFunc) loader->get("glMinSampleShading");
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glwInitGL40.inl 216 gl->minSampleShading = (glMinSampleShadingFunc) loader->get("glMinSampleShading");
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glwInitGL41.inl 233 gl->minSampleShading = (glMinSampleShadingFunc) loader->get("glMinSampleShading");
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glwInitGL42.inl 242 gl->minSampleShading = (glMinSampleShadingFunc) loader->get("glMinSampleShading");
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glwInitGL43.inl 270 gl->minSampleShading = (glMinSampleShadingFunc) loader->get("glMinSampleShading");
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glwInitGL44.inl 279 gl->minSampleShading = (glMinSampleShadingFunc) loader->get("glMinSampleShading");
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glwInitGL45.inl     [all...]
  /external/deqp/external/vulkancts/modules/vulkan/draw/
vktDrawCreateInfoUtil.cpp 839 minSampleShading = _minSampleShading;
852 minSampleShading = other.minSampleShading;
867 minSampleShading = other.minSampleShading;
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vktDrawCreateInfoUtil.hpp 359 float minSampleShading = 0.0f,
  /external/deqp/external/vulkancts/modules/vulkan/dynamic_state/
vktDynamicStateCreateInfoUtil.cpp 838 minSampleShading = _minSampleShading;
851 minSampleShading = other.minSampleShading;
866 minSampleShading = other.minSampleShading;
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vktDynamicStateCreateInfoUtil.hpp 361 float minSampleShading = 0.0f,
  /external/deqp/external/vulkancts/modules/vulkan/query_pool/
vktQueryPoolCreateInfoUtil.cpp 845 minSampleShading = _minSampleShading;
858 minSampleShading = other.minSampleShading;
873 minSampleShading = other.minSampleShading;
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vktQueryPoolCreateInfoUtil.hpp 359 float minSampleShading = 0.0f,
  /external/deqp/framework/opengl/
gluES3PlusWrapperContext.cpp 546 extFuncMap["glMinSampleShadingOES"] = (glw::GenericFuncType)src.minSampleShading;
gluStateReset.cpp 562 gl.minSampleShading(0.0f);
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  /external/skia/src/gpu/vk/
GrVkPipeline.cpp 250 multisampleInfo->minSampleShading = 0;
  /external/deqp/external/vulkancts/framework/vulkan/
vkStructTypes.inl 701 float minSampleShading;
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  /external/deqp/framework/platform/null/
tcuNullRenderContextInitFuncs.inl 352 gl->minSampleShading = glMinSampleShading;
    [all...]
  /external/vulkan-validation-layers/tests/
vkrenderframework.cpp     [all...]

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