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    Searched refs:modelMemory (Results 1 - 6 of 6) sorted by null

  /frameworks/av/soundtrigger/
ISoundTrigger.cpp 53 status_t loadSoundModel(const sp<IMemory>& modelMemory,
56 if (modelMemory == 0 || handle == NULL) {
61 data.writeStrongBinder(IInterface::asBinder(modelMemory));
134 sp<IMemory> modelMemory = interface_cast<IMemory>(
137 status_t status = loadSoundModel(modelMemory, &handle);
SoundTrigger.cpp 152 status_t SoundTrigger::loadSoundModel(const sp<IMemory>& modelMemory,
160 return mISoundTrigger->loadSoundModel(modelMemory, handle);
  /frameworks/av/include/soundtrigger/
ISoundTrigger.h 35 virtual status_t loadSoundModel(const sp<IMemory>& modelMemory,
SoundTrigger.h 48 status_t loadSoundModel(const sp<IMemory>& modelMemory,
  /frameworks/av/services/soundtrigger/
SoundTriggerHwService.cpp 530 status_t SoundTriggerHwService::Module::loadSoundModel(const sp<IMemory>& modelMemory,
538 if (modelMemory == 0 || modelMemory->pointer() == NULL) {
539 ALOGE("loadSoundModel() modelMemory is 0 or has NULL pointer()");
543 (struct sound_trigger_sound_model *)modelMemory->pointer();
554 modelMemory->size() < sound_model->data_offset ||
555 sound_model->data_size > (modelMemory->size() - sound_model->data_offset)) {
SoundTriggerHwService.h 114 virtual status_t loadSoundModel(const sp<IMemory>& modelMemory,

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