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    Searched refs:modulate (Results 1 - 20 of 20) sorted by null

  /frameworks/base/libs/hwui/
Program.h 129 // Modulate, this should only be set when setColor() return true
130 bool modulate; member in struct:android::uirenderer::ProgramDescription
176 modulate = false;
207 modulate = a < COLOR_COMPONENT_THRESHOLD;
208 return modulate;
217 modulate = a < COLOR_COMPONENT_THRESHOLD || r > COLOR_COMPONENT_INV_THRESHOLD ||
219 return modulate;
256 if (modulate) key |= programid(0x1) << PROGRAM_MODULATE_SHIFT;
ProgramCache.cpp 237 // Don't modulate
239 // Modulate
243 // Don't modulate
245 // Modulate
275 // Don't modulate
277 // Modulate
279 // Modulate with alpha 8 texture
283 // Don't modulate
285 // Modulate
287 // Modulate with alpha 8 textur
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GlopBuilder.cpp 361 mDescription.modulate = mOutGlop->fill.color.isNotBlack();
364 mDescription.modulate = mOutGlop->fill.color.a < 1.0f;
386 mDescription.modulate = mOutGlop->fill.color.a < 1.0f;
403 mDescription.modulate = mOutGlop->fill.color.isNotBlack();
427 mDescription.modulate = mOutGlop->fill.color.isNotBlack();
461 mDescription.modulate = mOutGlop->fill.color.a < 1.0f;
475 mDescription.modulate = mOutGlop->fill.color.a < 1.0f;
491 mDescription.modulate = mOutGlop->fill.color.a < 1.0f;
673 mOutGlop->fill.colorEnabled = mDescription.modulate || singleColor;
  /external/skia/src/gpu/effects/
GrConvolutionEffect.cpp 88 SkString modulate; local
89 GrGLSLMulVarBy4f(&modulate, args.fOutputColor, args.fInputColor);
90 fragBuilder->codeAppend(modulate.c_str());
GrConfigConversionEffect.cpp 78 SkString modulate; variable
79 GrGLSLMulVarBy4f(&modulate, args.fOutputColor, args.fInputColor);
80 fragBuilder->codeAppend(modulate.c_str());
GrMatrixConvolutionEffect.cpp 107 SkString modulate; local
108 GrGLSLMulVarBy4f(&modulate, args.fOutputColor, args.fInputColor);
109 fragBuilder->codeAppend(modulate.c_str());
  /external/skia/src/effects/
SkMagnifierImageFilter.cpp 162 SkString modulate; local
163 GrGLSLMulVarBy4f(&modulate, args.fOutputColor, args.fInputColor);
164 fragBuilder->codeAppend(modulate.c_str());
SkMorphologyImageFilter.cpp 339 SkString modulate; local
340 GrGLSLMulVarBy4f(&modulate, args.fOutputColor, args.fInputColor);
341 fragBuilder->codeAppend(modulate.c_str());
SkLightingImageFilter.cpp 1823 SkString modulate; local
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  /external/ImageMagick/Magick++/demo/
demo.cpp 267 cout << " modulate ..." << endl;
269 example.label( "Modulate" );
270 example.modulate( 110, 110, 110 );
  /system/core/libpixelflinger/codeflinger/
texturing.cpp 1066 void GGLAssembler::modulate( function in class:android::GGLAssembler
    [all...]
GGLAssembler.h 364 void modulate( component_t& dest,
  /external/ImageMagick/Magick++/lib/Magick++/
Image.h     [all...]
  /external/ImageMagick/Magick++/lib/
Image.cpp 3538 void Magick::Image::modulate(const double brightness_,const double saturation_, function in class:Magick::Image
3542 modulate[MagickPathExtent + 1]; local
3549 ModulateImage(image(),modulate,exceptionInfo); local
    [all...]
STL.cpp 690 // Modulate percent hue, saturation, and brightness of an image
701 image_.modulate( _brightness, _saturation, _hue );
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  /external/ImageMagick/MagickCore/
enhance.c     [all...]
  /external/ImageMagick/MagickWand/
magick-image.c 6775 modulate[MagickPathExtent]; local
    [all...]
  /external/ImageMagick/coders/
msl.c 3917 modulate[MagickPathExtent]; local
    [all...]
  /external/ImageMagick/PerlMagick/
Magick.xs 340 { "Modulate", { {"factor", StringReference}, {"hue", RealReference},
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  /external/ImageMagick/PerlMagick/quantum/
quantum.xs.in 340 { "Modulate", { {"factor", StringReference}, {"hue", RealReference},
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