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Searched
refs:needToApply
(Results
1 - 7
of
7
) sorted by null
/external/skia/src/gpu/gl/
GrGLPathRange.cpp
41
(fStroke.
needToApply
() && fStroke.getCap() != SkPaint::kButt_Cap);
47
fShouldStroke = fStroke.
needToApply
();
88
if (stroke->
needToApply
()) {
GrGLPath.cpp
245
SkASSERT(stroke.
needToApply
());
288
if (stroke->
needToApply
() && stroke->getCap() != SkPaint::kButt_Cap) {
308
fShouldStroke = stroke->
needToApply
();
/external/skia/include/core/
SkStrokeRec.h
79
bool
needToApply
() const {
107
if (!this->
needToApply
()) {
/external/skia/src/gpu/
GrStrokeInfo.cpp
59
if (this->
needToApply
()) {
/external/skia/src/gpu/batches/
GrAADistanceFieldPathRenderer.cpp
133
if (!stroke.
needToApply
()) {
/external/skia/src/core/
SkScalerContext.cpp
650
if (rec.
needToApply
()) {
/external/skia/src/gpu/text/
GrStencilAndCoverTextContext.cpp
369
fStroke.setStrokeStyle(fStroke.
needToApply
() ? fStroke.getWidth() + extra : extra,
Completed in 694 milliseconds