HomeSort by relevance Sort by last modified time
    Searched refs:needToApply (Results 1 - 7 of 7) sorted by null

  /external/skia/src/gpu/gl/
GrGLPathRange.cpp 41 (fStroke.needToApply() && fStroke.getCap() != SkPaint::kButt_Cap);
47 fShouldStroke = fStroke.needToApply();
88 if (stroke->needToApply()) {
GrGLPath.cpp 245 SkASSERT(stroke.needToApply());
288 if (stroke->needToApply() && stroke->getCap() != SkPaint::kButt_Cap) {
308 fShouldStroke = stroke->needToApply();
  /external/skia/include/core/
SkStrokeRec.h 79 bool needToApply() const {
107 if (!this->needToApply()) {
  /external/skia/src/gpu/
GrStrokeInfo.cpp 59 if (this->needToApply()) {
  /external/skia/src/gpu/batches/
GrAADistanceFieldPathRenderer.cpp 133 if (!stroke.needToApply()) {
  /external/skia/src/core/
SkScalerContext.cpp 650 if (rec.needToApply()) {
  /external/skia/src/gpu/text/
GrStencilAndCoverTextContext.cpp 369 fStroke.setStrokeStyle(fStroke.needToApply() ? fStroke.getWidth() + extra : extra,

Completed in 694 milliseconds