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Searched
refs:numActiveBlocks
(Results
1 - 6
of
6
) sorted by null
/external/deqp/modules/gles3/functional/
es3fNegativeStateApiTests.cpp
577
GLint
numActiveBlocks
= -1;
579
glGetProgramiv (program.getProgram(), GL_ACTIVE_UNIFORM_BLOCKS, &
numActiveBlocks
);
580
m_log << TestLog::Message << "// GL_ACTIVE_UNIFORM_BLOCKS = " <<
numActiveBlocks
<< " (expected 1)." << TestLog::EndMessage;
586
glGetActiveUniformBlockiv(program.getProgram(),
numActiveBlocks
, GL_UNIFORM_BLOCK_BINDING, ¶ms);
601
GLint
numActiveBlocks
= -1;
606
glGetProgramiv (program.getProgram(), GL_ACTIVE_UNIFORM_BLOCKS, &
numActiveBlocks
);
607
m_log << TestLog::Message << "// GL_ACTIVE_UNIFORM_BLOCKS = " <<
numActiveBlocks
<< " (expected 1)." << TestLog::EndMessage;
613
glGetActiveUniformBlockName(program.getProgram(),
numActiveBlocks
, (int)sizeof(uniformBlockName), &length, &uniformBlockName[0]);
664
GLint
numActiveBlocks
= -1;
668
glGetProgramiv (program.getProgram(), GL_ACTIVE_UNIFORM_BLOCKS, &
numActiveBlocks
);
[
all
...]
es3fNegativeShaderApiTests.cpp
726
GLint
numActiveBlocks
= -1;
729
glGetProgramiv (program.getProgram(), GL_ACTIVE_UNIFORM_BLOCKS, &
numActiveBlocks
);
732
m_log << TestLog::Message << "// GL_ACTIVE_UNIFORM_BLOCKS = " <<
numActiveBlocks
<< TestLog::EndMessage;
[
all
...]
/external/deqp/modules/gles31/functional/
es31fNegativeStateApiTests.cpp
847
GLint
numActiveBlocks
= -1;
849
ctx.glGetProgramiv(program.getProgram(), GL_ACTIVE_UNIFORM_BLOCKS, &
numActiveBlocks
);
850
ctx.getLog() << TestLog::Message << "// GL_ACTIVE_UNIFORM_BLOCKS = " <<
numActiveBlocks
<< " (expected 1)." << TestLog::EndMessage;
[
all
...]
es31fSSBOLayoutCase.cpp
[
all
...]
es31fNegativeShaderApiTests.cpp
[
all
...]
/external/deqp/modules/glshared/
glsUniformBlockCase.cpp
[
all
...]
Completed in 218 milliseconds