HomeSort by relevance Sort by last modified time
    Searched refs:pAsset (Results 1 - 2 of 2) sorted by null

  /frameworks/base/libs/androidfw/
Asset.cpp 135 _FileAsset* pAsset;
171 pAsset = new _FileAsset;
172 result = pAsset->openChunk(fileName, fd, 0, length);
174 delete pAsset;
178 pAsset->mAccessMode = mode;
179 return pAsset;
192 _CompressedAsset* pAsset;
230 pAsset = new _CompressedAsset;
231 result = pAsset->openChunk(fd, offset, method, uncompressedLen,
234 delete pAsset;
    [all...]
AssetManager.cpp 506 Asset* pAsset = openNonAssetInPathLocked(assetName.string(), mode, mAssetPaths.itemAt(i));
507 if (pAsset != NULL) {
508 return pAsset != kExcludedAsset ? pAsset : NULL;
539 Asset* pAsset = openNonAssetInPathLocked(
541 if (pAsset != NULL) {
543 return pAsset != kExcludedAsset ? pAsset : NULL;
564 Asset* pAsset = openNonAssetInPathLocked(
566 if (pAsset != NULL)
    [all...]

Completed in 356 milliseconds