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  /frameworks/compile/libbcc/lib/Core/
Script.cpp 23 bool Script::reset(Source &pSource, bool pPreserveCurrent) {
24 if (mSource == &pSource) {
31 mSource = &pSource;
35 bool Script::mergeSource(Source &pSource) {
36 return mSource->merge(pSource);
BCCContext.cpp 56 void BCCContext::addSource(Source &pSource)
57 { mImpl->mOwnSources.insert(&pSource); }
59 void BCCContext::removeSource(Source &pSource)
60 { mImpl->mOwnSources.erase(&pSource); }
  /frameworks/compile/libbcc/include/bcc/
Script.h 36 Script(Source &pSource) : mSource(&pSource) { }
45 bool reset(Source &pSource, bool pPreserveCurrent = false);
51 bool mergeSource(Source &pSource);
BCCContext.h 42 void addSource(Source &pSource);
43 void removeSource(Source &pSource);
  /cts/tests/tests/opengl/libopengltest/
common.cpp 23 GLuint loadShader(GLenum shaderType, const char* pSource) {
25 glShaderSource(shader, 1, &pSource, NULL);
common.h 24 GLuint loadShader(GLenum shaderType, const char* pSource);
  /frameworks/av/media/libstagefright/codecs/common/
cmnMemory.c 58 VO_U32 cmnMemCopy (VO_S32 uID, VO_PTR pDest, VO_PTR pSource, VO_U32 uSize)
62 memcpy (pDest, pSource, uSize);
82 VO_U32 cmnMemMove (VO_S32 uID, VO_PTR pDest, VO_PTR pSource, VO_U32 uSize)
86 memmove (pDest, pSource, uSize);
  /frameworks/compile/libbcc/lib/Renderscript/
RSScript.cpp 52 RSScript::RSScript(Source &pSource)
53 : Script(pSource), mCompilerVersion(0),
58 RSScript::RSScript(Source &pSource, const CompilerConfig * pCompilerConfig): RSScript(pSource)
  /frameworks/av/media/libstagefright/codecs/common/include/
cmnMemory.h 64 * \param pSource [in] address of source memory
68 VO_U32 cmnMemCopy (VO_S32 uID, VO_PTR pDest, VO_PTR pSource, VO_U32 uSize);
93 * \param pSource [in] address of source memory
97 VO_U32 cmnMemMove (VO_S32 uID, VO_PTR pDest, VO_PTR pSource, VO_U32 uSize);
voMem.h 46 VO_U32 (VO_API * Copy) (VO_S32 uID, VO_PTR pDest, VO_PTR pSource, VO_U32 uSize);
49 VO_U32 (VO_API * Move) (VO_S32 uID, VO_PTR pDest, VO_PTR pSource, VO_U32 uSize);
  /external/pdfium/core/src/fxge/win32/
fx_win32_print.cpp 36 FX_BOOL CGdiPrinterDriver::SetDIBits(const CFX_DIBSource* pSource,
44 if (pSource->IsAlphaMask()) {
47 return StretchDIBits(pSource, color, left - pSrcRect->left,
48 top - pSrcRect->top, pSource->GetWidth(),
49 pSource->GetHeight(), &clip_rect, 0, alpha_flag,
52 ASSERT(pSource && !pSource->IsAlphaMask() && pSrcRect);
54 if (pSource->HasAlpha()) {
57 CFX_DIBExtractor temp(pSource);
64 FX_BOOL CGdiPrinterDriver::StretchDIBits(const CFX_DIBSource* pSource,
    [all...]
  /frameworks/compile/mclinker/include/mcld/LD/
StubFactory.h 49 const uint64_t pSource,
  /frameworks/compile/mclinker/lib/Target/AArch64/
AArch64LongBranchStub.cpp 82 uint64_t pSource,
87 int64_t branch_offset = dest - pSource;
95 static bool isValidForADRP(uint64_t pSource, uint64_t pDest) {
97 helper_get_page_address(pSource))) >> 12;
AArch64LongBranchStub.h 31 uint64_t pSource,
  /frameworks/compile/mclinker/lib/Target/Mips/
MipsLA25Stub.h 33 uint64_t pSource,
  /frameworks/compile/libbcc/include/bcc/Renderscript/
RSScript.h 72 RSScript(Source &pSource);
76 RSScript(Source &pSource, const CompilerConfig * pCompilerConfig);
  /external/pdfium/core/src/fxge/ge/
fx_ge_ps.cpp 324 FX_BOOL CFX_PSRenderer::SetDIBits(const CFX_DIBSource* pSource,
331 CFX_Matrix matrix((FX_FLOAT)(pSource->GetWidth()), 0.0f, 0.0f,
332 -(FX_FLOAT)(pSource->GetHeight()), (FX_FLOAT)(left),
333 (FX_FLOAT)(top + pSource->GetHeight()));
334 return DrawDIBits(pSource, color, &matrix, 0, alpha_flag, pIccTransform);
336 FX_BOOL CFX_PSRenderer::StretchDIBits(const CFX_DIBSource* pSource,
349 return DrawDIBits(pSource, color, &matrix, flags, alpha_flag, pIccTransform);
351 FX_BOOL CFX_PSRenderer::DrawDIBits(const CFX_DIBSource* pSource,
362 if (pSource->HasAlpha()) {
367 if (pSource->IsAlphaMask() && (alpha < 255 || pSource->GetBPP() != 1))
    [all...]
  /development/perftests/panorama/feature_mos/src/mosaic_renderer/
Renderer.h 34 GLuint loadShader(GLenum shaderType, const char* pSource);
  /external/webrtc/webrtc/modules/video_render/android/
video_render_opengles20.h 35 GLuint loadShader(GLenum shaderType, const char* pSource);
  /frameworks/compile/mclinker/lib/Target/ARM/
ARMToARMStub.h 34 uint64_t pSource,
ARMToTHMStub.h 34 uint64_t pSource,
THMToARMStub.h 33 uint64_t pSource,
THMToTHMStub.h 33 uint64_t pSource,
  /frameworks/compile/mclinker/lib/Target/Hexagon/
HexagonAbsoluteStub.h 34 uint64_t pSource,
  /packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/
Renderer.h 34 GLuint loadShader(GLenum shaderType, const char* pSource);

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