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  /external/mesa3d/src/gallium/state_trackers/vega/
api_paint.c 37 return paint_to_handle(paint_create(vg_current_context()));
58 paint = paint_to_handle(ctx->default_paint);
90 paint = paint_to_handle(ctx->state.vg.fill_paint);
92 paint = paint_to_handle(ctx->state.vg.stroke_paint);
94 if (paint == paint_to_handle(ctx->default_paint))
handle.h 102 paint_to_handle(struct vg_paint *paint) function

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