/prebuilts/misc/windows/sdl2/test/ |
testshape.c | 44 LoadedPicture* pictures; local 73 pictures = (LoadedPicture *)SDL_malloc(sizeof(LoadedPicture)*num_pictures); 75 pictures[i].surface = NULL; 77 pictures[i].surface = SDL_LoadBMP(argv[i+1]); 78 pictures[i].name = argv[i+1]; 79 if(pictures[i].surface == NULL) { 82 SDL_FreeSurface(pictures[j].surface); 83 SDL_free(pictures); 89 format = pictures[i].surface->format; 91 pictures[i].mode.mode = ShapeModeBinarizeAlpha [all...] |
/external/skia/gm/ |
multipicturedraw.cpp | 272 typedef void (*PFContentMtd)(SkCanvas* canvas, const SkPicture* pictures[kNumPictures]); 275 static void no_clip(SkCanvas* canvas, const SkPicture* pictures[kNumPictures]) { 276 canvas->drawPicture(pictures[0]); 279 // Two pictures with a rect clip on the second one 280 static void rect_clip(SkCanvas* canvas, const SkPicture* pictures[kNumPictures]) { 281 canvas->drawPicture(pictures[0]); 283 SkRect rect = pictures[0]->cullRect(); 288 canvas->drawPicture(pictures[1]); 291 // Two pictures with a round rect clip on the second one 292 static void rrect_clip(SkCanvas* canvas, const SkPicture* pictures[kNumPictures]) [all...] |
/development/samples/devbytes/animation/ActivityAnimations/src/com/example/android/activityanim/ |
BitmapUtils.java | 55 * Load pictures and descriptions. A real app wouldn't do it this way, but that's 60 ArrayList<PictureData> pictures = new ArrayList<PictureData>(); local 66 pictures.add(new PictureData(resourceId, description, thumbnail)); 68 return pictures;
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ActivityAnimations.java | 70 ArrayList<PictureData> pictures = mBitmapUtils.loadPhotos(resources); local 71 for (int i = 0; i < pictures.size(); ++i) { 72 PictureData pictureData = pictures.get(i);
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/external/skia/experimental/docs/ |
exampleSlides.js | 316 var pictures = { 368 { "draw":"pictures.xaxis", "paint":"paints.picture" }, 369 { "draw":"pictures.yaxis", "paint":"paints.picture" } 417 { "draw":"pictures.trivialWedgeText", "paint":"paints.picture" } 420 { "draw":"pictures.trivialWedgeSpans", "paint":"paints.picture" } 425 { "draw":"pictures.sectorText" }, 426 { "draw":"pictures.xaxis" } 429 { "draw":"pictures.yaxis" } 432 { "draw":"pictures.sectorXYA" } 435 { "draw":"pictures.sectorXYB" [all...] |
svgBackend.js | 23 case "pictures": 45 case "pictures": 71 svgCache = { "paths":{}, "pictures":{}, "text":{} }; 228 case 'pictures':
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animationCommon.js | 122 assert(display.drawSpec.startsWith("pictures"));
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/external/skia/tools/lua/ |
filter-counter.lua | 74 lua_pictures will call this function after all of the pictures have been
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scrape.lua | 74 lua_pictures will call this function after all of the pictures have been
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glyph-counts.lua | 91 lua_pictures will call this function after all of the pictures have been
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scrape_dashing.lua | 82 lua_pictures will call this function after all of the pictures have been
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glyph-usage.lua | 112 lua_pictures will call this function after all of the pictures have been
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scrape_dashing_full.lua | 123 lua_pictures will call this function after all of the pictures have been
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/external/libvorbis/doc/ |
Vorbis_I_spec.tex | 44 % In LaTeX, pictures are normally put into floating environments, and it is 46 % docs however expect pictures to be placed in a *specific* position. So we
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/external/skia/src/core/ |
SkPictureData.cpp | 59 const SkTDArray<const SkPicture* >& pictures = record.getPictureRefs(); local 60 fPictureCount = pictures.count(); 64 fPictureRefs[i] = pictures[i]; 267 // Dummy serialize our sub-pictures for the side effect of filling 268 // typefaceSet with typefaces from sub-pictures. 290 // Write sub-pictures by calling serialize again.
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/prebuilts/gdb/darwin-x86/lib/python2.7/plat-mac/lib-scriptpackages/StdSuites/ |
AppleScript_Suite.py | 747 class pictures(aetools.ComponentItem): class in inherits:aetools.ComponentItem 748 """pictures - """ 751 picture = pictures [all...] |
/prebuilts/python/darwin-x86/2.7.5/lib/python2.7/plat-mac/lib-scriptpackages/StdSuites/ |
AppleScript_Suite.py | 747 class pictures(aetools.ComponentItem): class in inherits:aetools.ComponentItem 748 """pictures - """ 751 picture = pictures [all...] |