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Searched
refs:player_ids
(Results
1 - 2
of
2
) sorted by null
/frameworks/wilhelm/tests/sandbox/
multiplay.c
182
const SLInterfaceID
player_ids
[] =
local
193
&audioSnk, sizeof(
player_ids
)/sizeof(
player_ids
[0]),
player_ids
, player_req);
reverb.c
407
SLInterfaceID
player_ids
[5];
local
412
player_ids
[count++] = SL_IID_PRESETREVERB;
416
player_ids
[count++] = SL_IID_ENVIRONMENTALREVERB;
420
player_ids
[count++] = SL_IID_EFFECTSEND;
424
player_ids
[count++] = SL_IID_SEEK;
427
player_ids
[count++] = SL_IID_PREFETCHSTATUS;
430
&audioSnk, count,
player_ids
, player_req);
Completed in 3806 milliseconds