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  /external/libgdx/backends/gdx-backend-lwjgl/src/com/badlogic/gdx/backends/lwjgl/
LwjglAWTInput.java 115 IntSet pressedButtons = new IntSet();
510 pressedButtons.add(event.button);
531 pressedButtons.remove(event.button);
532 if (pressedButtons.size == 0) touchDown = false;
800 return pressedButtons.contains(button);
LwjglInput.java 72 IntSet pressedButtons = new IntSet();
819 } else if (pressedButtons.size > 0) {
828 pressedButtons.add(event.button);
832 pressedButtons.remove(event.button);
  /external/libgdx/backends/gdx-backends-gwt/src/com/badlogic/gdx/backends/gwt/
GwtInput.java 48 IntSet pressedButtons = new IntSet();
170 return pressedButtons.contains(button) && touched[0];
513 this.pressedButtons.add(getButton(e.getButton()));
550 this.pressedButtons.remove(getButton(e.getButton()));
551 this.touched[0] = pressedButtons.size > 0;
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/
TouchPaint.java 380 int pressedButtons = buttonState & ~mOldButtonState;
383 if ((pressedButtons & MotionEvent.BUTTON_SECONDARY) != 0) {
  /frameworks/native/services/inputflinger/
InputReader.cpp     [all...]

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