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    Searched refs:projMatrix (Results 1 - 11 of 11) sorted by null

  /external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/
ImmediateModeRendererTest.java 28 Matrix4 projMatrix = new Matrix4();
42 renderer.begin(projMatrix, GL20.GL_TRIANGLES);
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/GL/
glu.h 31 int APIENTRY gluProject(GLdouble objx,GLdouble objy,GLdouble objz,const GLdouble modelMatrix[16],const GLdouble projMatrix[16],const GLint viewport[4],GLdouble *winx,GLdouble *winy,GLdouble *winz);
32 int APIENTRY gluUnProject(GLdouble winx,GLdouble winy,GLdouble winz,const GLdouble modelMatrix[16],const GLdouble projMatrix[16],const GLint viewport[4],GLdouble *objx,GLdouble *objy,GLdouble *objz);
91 void APIENTRY gluLoadSamplingMatrices(GLUnurbs *nobj,const GLfloat modelMatrix[16],const GLfloat projMatrix[16],const GLint viewport[4]);
  /external/libgdx/extensions/gdx-box2d/gdx-box2d/src/com/badlogic/gdx/physics/box2d/
Box2DDebugRenderer.java 77 public void render (World world, Matrix4 projMatrix) {
78 renderer.setProjectionMatrix(projMatrix);
  /external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/com/badlogic/gdx/physics/box2d/
Box2DDebugRenderer.java 87 public void render (World world, Matrix4 projMatrix) {
88 renderer.setProjectionMatrix(projMatrix);
  /cts/tests/tests/media/src/android/media/cts/
EncodeVirtualDisplayWithCompositionTest.java 785 float[] projMatrix = new float[16];
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  /external/opencv/cvaux/src/
cvtrifocal.cpp 368 CvMat projMatrix;
370 projMatrix = cvMat(3,4,CV_64F,projMatrix_dat);
372 icvComputeProjectMatrix(&objPoints,&projPoints,&projMatrix);
377 cvConvert(&projMatrix,&tmpSubRes);
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  /external/opencv3/modules/calib3d/include/opencv2/
calib3d.hpp 358 @param projMatrix 3x4 input projection matrix P.
378 CV_EXPORTS_W void decomposeProjectionMatrix( InputArray projMatrix, OutputArray cameraMatrix,
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  /external/opencv3/modules/java/src/
calib3d+Calib3d.java 310 // C++: void decomposeProjectionMatrix(Mat projMatrix, Mat& cameraMatrix, Mat& rotMatrix, Mat& transVect, Mat& rotMatrixX = Mat(), Mat& rotMatrixY = Mat(), Mat& rotMatrixZ = Mat(), Mat& eulerAngles = Mat())
313 //javadoc: decomposeProjectionMatrix(projMatrix, cameraMatrix, rotMatrix, transVect, rotMatrixX, rotMatrixY, rotMatrixZ, eulerAngles)
314 public static void decomposeProjectionMatrix(Mat projMatrix, Mat cameraMatrix, Mat rotMatrix, Mat transVect, Mat rotMatrixX, Mat rotMatrixY, Mat rotMatrixZ, Mat eulerAngles)
317 decomposeProjectionMatrix_0(projMatrix.nativeObj, cameraMatrix.nativeObj, rotMatrix.nativeObj, transVect.nativeObj, rotMatrixX.nativeObj, rotMatrixY.nativeObj, rotMatrixZ.nativeObj, eulerAngles.nativeObj);
322 //javadoc: decomposeProjectionMatrix(projMatrix, cameraMatrix, rotMatrix, transVect)
323 public static void decomposeProjectionMatrix(Mat projMatrix, Mat cameraMatrix, Mat rotMatrix, Mat transVect)
326 decomposeProjectionMatrix_1(projMatrix.nativeObj, cameraMatrix.nativeObj, rotMatrix.nativeObj, transVect.nativeObj);
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calib3d.cpp     [all...]
  /external/opencv3/modules/calib3d/src/
calibration.cpp     [all...]
  /cts/apps/CtsVerifier/libs/
opencv3-android.jar 

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