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    Searched refs:requiredDepthFormats (Results 1 - 2 of 2) sorted by null

  /external/deqp/modules/gles2/functional/
es2fRboStateQueryTests.cpp 245 } requiredDepthFormats[] =
250 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(requiredDepthFormats); ++ndx)
252 glRenderbufferStorage(GL_RENDERBUFFER, requiredDepthFormats[ndx].internalFormat, 1, 1);
255 checkRenderbufferComponentSize(m_testCtx, *this, -1, -1, -1, -1, requiredDepthFormats[ndx].dbits, requiredDepthFormats[ndx].sbits);
  /external/deqp/modules/gles3/functional/
es3fRboStateQueryTests.cpp 288 } requiredDepthFormats[] =
297 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(requiredDepthFormats); ++ndx)
299 glRenderbufferStorage(GL_RENDERBUFFER, requiredDepthFormats[ndx].internalFormat, 128, 128);
302 checkRenderbufferComponentSize(m_testCtx, *this, -1, -1, -1, -1, requiredDepthFormats[ndx].dbits, requiredDepthFormats[ndx].sbits);

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