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Searched
refs:restartIndex
(Results
1 - 6
of
6
) sorted by null
/external/deqp/modules/gles3/functional/
es3fPrimitiveRestartTests.cpp
246
deUint32
restartIndex
= m_indexType == INDEX_UNSIGNED_BYTE ? RESTART_INDEX_UNSIGNED_BYTE
251
DE_ASSERT(
restartIndex
!= 0);
258
addIndex(
restartIndex
);
260
addIndex(
restartIndex
);
288
addIndex(
restartIndex
);
290
addIndex(
restartIndex
);
324
addIndex(
restartIndex
);
326
addIndex(
restartIndex
);
355
addIndex(
restartIndex
);
357
addIndex(
restartIndex
);
[
all
...]
/external/deqp/framework/referencerenderer/
rrRenderState.hpp
340
deUint32
restartIndex
;
344
,
restartIndex
(0xFFFFFFFFul)
rrRenderer.hpp
95
bool isRestartIndex (size_t elementNdx, deUint32
restartIndex
) const;
rrRenderer.cpp
[
all
...]
/external/mesa3d/src/mesa/vbo/
vbo_exec_array.c
94
const GLuint
restartIndex
= ctx->Array.
RestartIndex
;
113
if (ui_indices[i] !=
restartIndex
) {
135
if (us_indices[i] !=
restartIndex
) {
157
if (ub_indices[i] !=
restartIndex
) {
601
if (ctx->Array.PrimitiveRestart && ctx->Array.
RestartIndex
< count) {
604
if (ctx->Array.
RestartIndex
== start) {
605
/* special case:
RestartIndex
at beginning */
612
else if (ctx->Array.
RestartIndex
== start + count - 1) {
613
/* special case:
RestartIndex
at end *
[
all
...]
/external/deqp/framework/opengl/simplereference/
sglrReferenceContext.cpp
[
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...]
Completed in 4975 milliseconds