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Searched
refs:saveA
(Results
1 - 2
of
2
) sorted by null
/external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Collision/
b2Distance.cpp
466
int32
saveA
[3], saveB[3];
480
saveA
[i] = vertices[i].indexA;
550
if (vertex->indexA ==
saveA
[i] && vertex->indexB == saveB[i])
/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/collision/
Distance.java
603
private int[]
saveA
= new int[3];
651
saveA
[i] = vertices[i].indexA;
723
if (vertex.indexA ==
saveA
[i] && vertex.indexB == saveB[i]) {
Completed in 297 milliseconds