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  /external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Collision/
b2Distance.cpp 466 int32 saveA[3], saveB[3];
480 saveA[i] = vertices[i].indexA;
550 if (vertex->indexA == saveA[i] && vertex->indexB == saveB[i])
  /external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/collision/
Distance.java 603 private int[] saveA = new int[3];
651 saveA[i] = vertices[i].indexA;
723 if (vertex.indexA == saveA[i] && vertex.indexB == saveB[i]) {

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