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Searched
refs:sdk_dir
(Results
1 - 8
of
8
) sorted by null
/ndk/tests/
prepare-buildbot-emulators.py
47
sdk_dir
= 'android-sdk-' + os_name
48
if os.path.exists(
sdk_dir
):
49
shutil.rmtree(
sdk_dir
)
60
return
sdk_dir
104
sdk_dir
= get_sdk()
105
sdk_manager = os.path.join(
sdk_dir
, 'tools/android')
/external/v8/build/mac/
find_sdk.py
62
sdk_dir
= xcode43_sdk_path
64
sdk_dir
= os.path.join(out.rstrip(), 'SDKs')
65
sdks = [re.findall('^MacOSX(10\.\d+)\.sdk$', s) for s in os.listdir(
sdk_dir
)]
/external/v8/build/toolchain/win/
setup_toolchain.py
84
def _LoadToolchainEnv(cpu,
sdk_dir
):
91
if bool(int(os.environ.get('DEPOT_TOOLS_WIN_TOOLCHAIN', 1))) and
sdk_dir
:
93
env = os.path.normpath(os.path.join(
sdk_dir
, 'Bin/SetEnv.%s.json' % cpu))
96
entries = [os.path.join(*([os.path.join(
sdk_dir
, 'bin')] + e))
117
script = os.path.normpath(os.path.join(
sdk_dir
, 'Bin/SetEnv.cmd'))
/external/skia/platform_tools/android/bin/
adb_list_devices.py
110
sdk_dir
= os.environ.get('ANDROID_SDK_ROOT')
111
adb = os.path.join(
sdk_dir
, 'platform-tools', 'adb')
/external/v8/tools/gyp/pylib/gyp/
MSVSVersion.py
79
sdk_dir
= os.environ.get('WindowsSDKDir')
80
if
sdk_dir
:
81
setup_path = os.path.normpath(os.path.join(
sdk_dir
, 'Bin/SetEnv.Cmd'))
82
if self.sdk_based and
sdk_dir
and os.path.exists(setup_path):
/build/core/
Makefile
2094
sdk_dir
:= $(HOST_OUT)\/sdk\/$(TARGET_PRODUCT)
macro
[
all
...]
/external/opencv3/modules/ts/misc/
run.py
295
sdk_dir
= os.path.dirname( os.path.dirname(self.adb[0]) )
297
for r, ds, fs in os.walk( os.path.join(
sdk_dir
, 'build-tools') ):
[
all
...]
/external/v8/tools/gyp/pylib/gyp/generator/
msvs.py
296
sdk_dir
= MSVSVersion._RegistryGetValue(key % ver, 'InstallationFolder')
297
if not
sdk_dir
:
300
# Find a matching entry in
sdk_dir
\include.
301
names = sorted([x for x in os.listdir(r'%s\include' %
sdk_dir
)
[
all
...]
Completed in 235 milliseconds