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    Searched refs:setLum (Results 1 - 2 of 2) sorted by null

  /external/skia/src/gpu/glsl/
GrGLSLBlend.cpp 308 // SetLum(SetSat(S * Da, Sat(D * Sa)), Sa*Da, D*Sa) + (1 - Sa) * D + (1 - Da) * S
309 SkString setSat, setLum;
311 add_lum_function(fsBuilder, &setLum);
316 outputColor, setLum.c_str(), setSat.c_str(), srcColor,
323 // SetLum(SetSat(D * Sa, Sat(S * Da)), Sa*Da, D*Sa)) + (1 - Sa) * D + (1 - Da) * S
324 SkString setSat, setLum;
326 add_lum_function(fsBuilder, &setLum);
331 outputColor, setLum.c_str(), setSat.c_str(), srcColor,
338 // SetLum(S * Da, Sa* Da, D * Sa) + (1 - Sa) * D + (1 - Da) * S
339 SkString setLum;
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  /external/deqp/framework/referencerenderer/
rrFragmentOperations.cpp 522 Vec3 setLum (const Vec3& cbase, const Vec3& clum)
551 return setLum(color, clum);
632 case BLENDEQUATION_ADVANCED_HSL_COLOR: SAMPLE_REGISTER_ADV_BLEND_HSL(setLum(srcColor, dstColor)); break;
633 case BLENDEQUATION_ADVANCED_HSL_LUMINOSITY: SAMPLE_REGISTER_ADV_BLEND_HSL(setLum(dstColor, srcColor)); break;
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