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    Searched refs:setMass (Results 1 - 9 of 9) sorted by null

  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletSoftBody/
btSoftBodyHelpers.cpp 688 if(fixeds&1) psb->setMass(0,0);
689 if(fixeds&2) psb->setMass(r-1,0);
734 if(fixeds&1) psb->setMass(IDX(0,0),0);
735 if(fixeds&2) psb->setMass(IDX(rx-1,0),0);
736 if(fixeds&4) psb->setMass(IDX(0,ry-1),0);
737 if(fixeds&8) psb->setMass(IDX(rx-1,ry-1),0);
882 if(fixeds&1) psb->setMass(IDX(0,0),0);
883 if(fixeds&2) psb->setMass(IDX(rx-1,0),0);
884 if(fixeds&4) psb->setMass(IDX(0,ry-1),0);
885 if(fixeds&8) psb->setMass(IDX(rx-1,ry-1),0)
    [all...]
btSoftBody.h 797 void setMass( int node,
btSoftBody.cpp 672 void btSoftBody::setMass(int node,btScalar mass)
    [all...]
  /external/replicaisland/src/com/replica/replicaisland/
PhysicsComponent.java 46 setMass(DEFAULT_MASS);
229 public void setMass(float mass) {
GameObjectFactory.java 710 physics.setMass(9.1f); // ~90kg w/ earth gravity
    [all...]
  /external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/bullet/
SoftMeshTest.java 88 softBody.setMass(0, 0);
  /external/libgdx/extensions/gdx-bullet/jni/swig-src/dynamics/com/badlogic/gdx/physics/bullet/dynamics/
btRigidBody.java 232 public void setMass(float value) {
  /external/libgdx/extensions/gdx-bullet/jni/swig-src/softbody/com/badlogic/gdx/physics/bullet/softbody/
btSoftBody.java     [all...]
  /external/libgdx/extensions/gdx-bullet/jni/swig-src/softbody/
softbody_wrap.cpp     [all...]

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