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Searched
refs:setMeshTexturedIndexedQuads
(Results
1 - 5
of
5
) sorted by null
/frameworks/base/libs/hwui/
GlopBuilder.h
58
GlopBuilder&
setMeshTexturedIndexedQuads
(TextureVertex* vertexData, int elementCount); // TODO: take quadCount
FontRenderer.cpp
73
.
setMeshTexturedIndexedQuads
(texture.mesh(), texture.meshElementCount())
83
.
setMeshTexturedIndexedQuads
(texture.mesh(), texture.meshElementCount())
OpenGLRenderer.cpp
[
all
...]
BakedOpDispatcher.cpp
81
.
setMeshTexturedIndexedQuads
(vertices, opList.count * 6)
187
.
setMeshTexturedIndexedQuads
(vertices, indexCount)
[
all
...]
GlopBuilder.cpp
154
GlopBuilder& GlopBuilder::
setMeshTexturedIndexedQuads
(TextureVertex* vertexData, int elementCount) {
Completed in 207 milliseconds