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    Searched refs:setModelViewMapUnitToRect (Results 1 - 6 of 6) sorted by null

  /frameworks/base/libs/hwui/
GlopBuilder.h 83 GlopBuilder& setModelViewMapUnitToRect(const Rect destination);
89 return setModelViewMapUnitToRect(destination);
Readback.cpp 173 .setModelViewMapUnitToRect(destRect)
BakedOpDispatcher.cpp 227 .setModelViewMapUnitToRect(Rect(sx, sy, sx + texture->width(), sy + texture->height()))
385 .setModelViewMapUnitToRect(dest)
554 .setModelViewMapUnitToRect(state.computedState.clipState->rect)
676 .setModelViewMapUnitToRect(op.unmappedBounds)
    [all...]
BakedOpRenderer.cpp 151 .setModelViewMapUnitToRect(viewportRect)
OpenGLRenderer.cpp 807 .setModelViewMapUnitToRect(rect)
    [all...]
GlopBuilder.cpp 512 GlopBuilder& GlopBuilder::setModelViewMapUnitToRect(const Rect destination) {

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