/frameworks/rs/java/tests/ScriptGroupTest/src/com/android/rs/sgtest/ |
vignette_approx_f.rsh | 18 static float sloped_neg_range, sloped_inv_max_dist, shade, opp_shade; 43 shade = desired_shade; 52 const float lumen = opp_shade + shade * half_recip(1.f + sloped_neg_range * native_exp(sloped_dist_ratio));
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vignette_f.rsh | 18 static float sloped_neg_range, sloped_inv_max_dist, shade, opp_shade; 43 shade = desired_shade; 52 const float lumen = opp_shade + shade / ( 1.0f + sloped_neg_range * exp(sloped_dist_ratio) );
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Filters.java | 253 private final float shade = 0.5f; field in class:Filters.VignetteFilter 261 center_y, scale, shade, slope); local 270 scale, shade, slope);
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/external/mesa3d/src/gallium/drivers/softpipe/ |
sp_quad_pipe.c | 56 insert_stage_at_head( sp, sp->quad.shade ); 61 insert_stage_at_head( sp, sp->quad.shade );
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sp_context.c | 105 if (softpipe->quad.shade) 106 softpipe->quad.shade->destroy( softpipe->quad.shade ); 271 softpipe->quad.shade = sp_quad_shade_stage(softpipe);
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sp_context.h | 152 struct quad_stage *shade; member in struct:softpipe_context::__anon19174
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/external/skia/gm/ |
annotated_text.cpp | 21 SkPaint shade; local 22 shade.setColor(0x80346180); 23 canvas->drawRect(bounds, shade);
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/external/autotest/tko/ |
display.py | 173 ## average_grade defines a shade of the box 182 shade = '0pct' 184 shade = '75pct' 186 shade = '85pct' 188 shade = '90pct' 190 shade = '95pct' 192 shade = '100pct' 194 return shade 197 def status_html(db, box_data, shade): 264 shade = shade_from_status_count(db.status_idx, status_count [all...] |
/system/core/libpixelflinger/ |
pixelflinger.cpp | 221 c->shade.r0 = gglFixedToIteratedColor(color[0]); 222 c->shade.g0 = gglFixedToIteratedColor(color[1]); 223 c->shade.b0 = gglFixedToIteratedColor(color[2]); 224 c->shade.a0 = gglFixedToIteratedColor(color[3]); 235 c->shade.r0 = grad[ 0] + round; 236 c->shade.drdx = grad[ 1]; 237 c->shade.drdy = grad[ 2]; 238 c->shade.g0 = grad[ 3] + round; 239 c->shade.dgdx = grad[ 4]; 240 c->shade.dgdy = grad[ 5] [all...] |
scanline.cpp | 663 r = (xs * c->shade.drdx) + ci.ydrdy; 664 g = (xs * c->shade.dgdx) + ci.ydgdy; 665 b = (xs * c->shade.dbdx) + ci.ydbdy; 666 a = (xs * c->shade.dadx) + ci.ydady; 667 r = ADJUST_COLOR_ITERATOR(r, c->shade.drdx, xc); 668 g = ADJUST_COLOR_ITERATOR(g, c->shade.dgdx, xc); 669 b = ADJUST_COLOR_ITERATOR(b, c->shade.dbdx, xc); 670 a = ADJUST_COLOR_ITERATOR(a, c->shade.dadx, xc); 679 GGLfixed z = (xs * c->shade.dzdx) + ci.ydzdy; 680 GGLfixed f = (xs * c->shade.dfdx) + ci.ydfdy [all...] |
/frameworks/rs/java/tests/ImageProcessing/src/com/android/rs/image/ |
Vignette.java | 36 private float shade = 0.5f; field in class:Vignette 51 t.setText("Shade"); 80 shade = progress / 100.0f; 102 center_y, scale, shade, slope); local 107 center_y, scale, shade, slope); local 112 scale, shade, slope); local 117 scale, shade, slope); local
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vignette.rsh | 18 static float sloped_neg_range, sloped_inv_max_dist, shade, opp_shade; 43 shade = desired_shade; 53 const float lumen = opp_shade + shade / ( 1.0f + sloped_neg_range * exp(sloped_dist_ratio) );
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vignette_approx.rsh | 18 static float sloped_neg_range, sloped_inv_max_dist, shade, opp_shade; 43 shade = desired_shade; 53 const float lumen = opp_shade + shade * half_recip(1.f + sloped_neg_range * native_exp(sloped_dist_ratio));
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/frameworks/rs/java/tests/ImageProcessing2/src/com/android/rs/image/ |
Vignette.java | 32 private float shade = 0.5f; field in class:Vignette 47 t.setText("Shade"); 77 shade = progress / 100.0f; 104 center_y, scale, shade, slope); local 109 center_y, scale, shade, slope); local 114 scale, shade, slope); local 119 scale, shade, slope); local
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vignette.rsh | 18 static float sloped_neg_range, sloped_inv_max_dist, shade, opp_shade; 43 shade = desired_shade; 53 const float lumen = opp_shade + shade / ( 1.0f + sloped_neg_range * exp(sloped_dist_ratio) );
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vignette_approx.rsh | 18 static float sloped_neg_range, sloped_inv_max_dist, shade, opp_shade; 43 shade = desired_shade; 53 const float lumen = opp_shade + shade * half_recip(1.f + sloped_neg_range * native_exp(sloped_dist_ratio));
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/frameworks/rs/java/tests/ImageProcessing_jb/src/com/android/rs/image/ |
Vignette.java | 32 private float shade = 0.5f; field in class:Vignette 47 t.setText("Shade"); 77 shade = progress / 100.0f; 104 center_y, scale, shade, slope); local 109 center_y, scale, shade, slope); local 114 scale, shade, slope); local 119 scale, shade, slope); local
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vignette.rsh | 18 static float sloped_neg_range, sloped_inv_max_dist, shade, opp_shade; 43 shade = desired_shade; 53 const float lumen = opp_shade + shade / ( 1.0f + sloped_neg_range * exp(sloped_dist_ratio) );
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vignette_approx.rsh | 18 static float sloped_neg_range, sloped_inv_max_dist, shade, opp_shade; 43 shade = desired_shade; 53 const float lumen = opp_shade + shade * half_recip(1.f + sloped_neg_range * native_exp(sloped_dist_ratio));
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/external/ImageMagick/Magick++/tests/ |
color.cpp | 122 if ( gray.shade() < value - max_error || gray.shade() > value + max_error ) 126 << " shade is " 127 << gray.shade()
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/external/skia/experimental/SkPerlinNoiseShader2/ |
SkPerlinNoiseShader2.h | 97 SkPMColor shade(const SkPoint& point, StitchData& stitchData) const;
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/external/skia/include/effects/ |
SkPerlinNoiseShader.h | 85 SkPMColor shade(const SkPoint& point, StitchData& stitchData) const;
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/external/ImageMagick/Magick++/lib/Magick++/ |
Color.h | 250 // Construct ColorGray using the specified shade 256 // Shade 257 void shade(const double shade_); 258 double shade(void) const;
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/system/core/libpixelflinger/include/private/pixelflinger/ |
ggl_context.h | 152 GGL_RESERVE_NEEDS( SHADE, 6, 1 ) 412 texture_shade_t shade; member in struct:android::texture_t 531 shade_t shade; member in struct:android::context_t
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/external/ImageMagick/Magick++/demo/ |
demo.cpp | 392 cout << " shade ..." << endl; 394 example.label( "Shade" ); 395 example.shade( 30, 30, false );
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