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  /external/skia/src/core/
SkColorFilterShader.h 35 void shadeSpan(int x, int y, SkPMColor[], int count) override;
SkComposeShader.cpp 134 void SkComposeShader::ComposeShaderContext::shadeSpan(int x, int y, SkPMColor result[], int count) {
151 shaderContextA->shadeSpan(x, y, result, n);
152 shaderContextB->shadeSpan(x, y, tmp, n);
176 shaderContextA->shadeSpan(x, y, result, n);
177 shaderContextB->shadeSpan(x, y, tmp, n);
SkBlitter_ARGB32.cpp 369 fShaderContext->shadeSpan(x, y, device, width);
372 fShaderContext->shadeSpan(x, y, span, width);
393 shaderContext->shadeSpan(x, y, device, width);
400 shaderContext->shadeSpan(x, y, span, width);
431 shaderContext->shadeSpan(x, y, device, width);
440 shaderContext->shadeSpan(x, y, span, width);
448 shaderContext->shadeSpan(x, y, span, width);
472 shaderContext->shadeSpan(x, y, span, count);
498 shaderContext->shadeSpan(x, y, device, count);
500 shaderContext->shadeSpan(x, y, span, count)
    [all...]
SkBitmapProcShader.h 44 void shadeSpan(int x, int y, SkPMColor dstC[], int count) override;
SkColorShader.h 38 void shadeSpan(int x, int y, SkPMColor span[], int count) override;
SkComposeShader.h 58 void shadeSpan(int x, int y, SkPMColor[], int count) override;
SkPictureShader.h 64 void shadeSpan(int x, int y, SkPMColor dstC[], int count) override;
SkShader.cpp 125 this->shadeSpan(x, y, tmp, n);
152 this->shadeSpan(x, y, colors, kTempColorCount);
172 this->shadeSpan(x, y, colors, count);
187 this->shadeSpan(x, y, colors, n);
307 void SkColorShader::ColorShaderContext::shadeSpan(int x, int y, SkPMColor span[], int count) {
SkColorFilterShader.cpp 81 void SkColorFilterShader::FilterShaderContext::shadeSpan(int x, int y, SkPMColor result[],
85 fShaderContext->shadeSpan(x, y, result, count);
SkBlitter_RGB16.cpp 714 fShaderContext->shadeSpan(x, y, fBuffer, width);
727 shaderContext->shadeSpan(x, y, buffer, width);
735 shaderContext->shadeSpan(x, y, buffer, width);
781 shaderContext->shadeSpan(x, y, span, nonZeroCount);
832 fShaderContext->shadeSpan(x, y, span, width);
863 shaderContext->shadeSpan(x, y, span, nonZeroCount);
SkBlitter_A8.cpp 261 shaderContext->shadeSpan(x, y, span, width);
304 shaderContext->shadeSpan(x, y, span, count);
339 shaderContext->shadeSpan(x, y, span, width);
SkPictureShader.cpp 291 void SkPictureShader::PictureShaderContext::shadeSpan(int x, int y, SkPMColor dstC[], int count) {
293 fBitmapShaderContext->shadeSpan(x, y, dstC, count);
SkLightingShader.cpp 92 void shadeSpan(int x, int y, SkPMColor[], int count) override;
476 void SkLightingShaderImpl::LightingShaderContext::shadeSpan(int x, int y,
SkBitmapProcShader.cpp 140 void SkBitmapProcShader::BitmapProcShaderContext::shadeSpan(int x, int y, SkPMColor dstC[],
  /external/skia/src/effects/gradients/
Sk4fLinearGradient.h 19 void shadeSpan(int x, int y, SkPMColor dst[], int count) override;
SkRadialGradient.h 24 void shadeSpan(int x, int y, SkPMColor dstC[], int count) override;
SkSweepGradient.h 24 void shadeSpan(int x, int y, SkPMColor dstC[], int count) override;
SkLinearGradient.h 42 void shadeSpan(int x, int y, SkPMColor dstC[], int count) override;
SkTwoPointConicalGradient.h 56 void shadeSpan(int x, int y, SkPMColor dstC[], int count) override;
SkSweepGradient.cpp 80 void SkSweepGradient::SweepGradientContext::shadeSpan(int x, int y, SkPMColor* SK_RESTRICT dstC,
  /external/skia/experimental/SkPerlinNoiseShader2/
SkPerlinNoiseShader2.h 94 void shadeSpan(int x, int y, SkPMColor[], int count) override;
  /external/skia/include/effects/
SkPerlinNoiseShader.h 82 void shadeSpan(int x, int y, SkPMColor[], int count) override;
  /external/skia/include/core/
SkShader.h 82 shadeSpan().
141 virtual void shadeSpan(int x, int y, SkPMColor[], int count) = 0;
153 * Similar to shadeSpan, but only returns the alpha-channel for a span.
154 * The default implementation calls shadeSpan() and then extracts the alpha
  /external/skia/gm/
SkLinearBitmapPipelineGM.cpp 78 ctx->shadeSpan(0, y, pmdst.writable_addr32(0, y), ir.width());
  /external/skia/bench/
SkLinearBitmapPipelineBench.cpp 207 ctx->shadeSpan(3, 6, buffer4b, count);

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