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Searched
refs:shaderFrag
(Results
1 - 6
of
6
) sorted by null
/external/deqp/modules/gles3/functional/
es3fIndexedStateQueryTests.cpp
93
GLuint
shaderFrag
= glCreateShader(GL_FRAGMENT_SHADER);
96
glShaderSource(
shaderFrag
, 1, &transformFeedbackTestFragSource, DE_NULL);
99
glCompileShader(
shaderFrag
);
104
glAttachShader(shaderProg,
shaderFrag
);
129
glDeleteShader(
shaderFrag
);
270
GLuint
shaderFrag
= glCreateShader(GL_FRAGMENT_SHADER);
273
glShaderSource(
shaderFrag
, 1, &testFragSource, DE_NULL);
276
glCompileShader(
shaderFrag
);
281
glAttachShader(m_program,
shaderFrag
);
290
glDeleteShader(
shaderFrag
);
[
all
...]
es3fShaderStateQueryTests.cpp
692
GLuint
shaderFrag
= glCreateShader(GL_FRAGMENT_SHADER);
695
verifyShaderParam(m_testCtx, *this,
shaderFrag
, GL_COMPILE_STATUS, GL_FALSE);
698
glShaderSource(
shaderFrag
, 1, &commonTestFragSource, DE_NULL);
701
glCompileShader(
shaderFrag
);
705
verifyShaderParam(m_testCtx, *this,
shaderFrag
, GL_COMPILE_STATUS, GL_TRUE);
708
glDeleteShader(
shaderFrag
);
923
GLuint
shaderFrag
= glCreateShader(GL_FRAGMENT_SHADER);
926
glShaderSource(
shaderFrag
, 1, &commonTestFragSource, DE_NULL);
929
glCompileShader(
shaderFrag
);
933
verifyShaderParam(m_testCtx, *this,
shaderFrag
, GL_COMPILE_STATUS, GL_TRUE)
[
all
...]
es3fBooleanStateQueryTests.cpp
596
GLuint
shaderFrag
= glCreateShader(GL_FRAGMENT_SHADER);
597
glShaderSource(
shaderFrag
, 1, &transformFeedbackTestFragSource, DE_NULL);
598
glCompileShader(
shaderFrag
);
600
glGetShaderiv(
shaderFrag
, GL_COMPILE_STATUS, &compileStatus);
605
glAttachShader(shaderProg,
shaderFrag
);
633
glDeleteShader(
shaderFrag
);
es3fIntegerStateQueryTests.cpp
[
all
...]
/external/deqp/modules/gles2/functional/
es2fShaderStateQueryTests.cpp
526
GLuint
shaderFrag
= glCreateShader(GL_FRAGMENT_SHADER);
529
verifyShaderParam(m_testCtx, *this,
shaderFrag
, GL_COMPILE_STATUS, GL_FALSE);
532
glShaderSource(
shaderFrag
, 1, &commonTestFragSource, DE_NULL);
535
glCompileShader(
shaderFrag
);
539
verifyShaderParam(m_testCtx, *this,
shaderFrag
, GL_COMPILE_STATUS, GL_TRUE);
542
glDeleteShader(
shaderFrag
);
761
GLuint
shaderFrag
= glCreateShader(GL_FRAGMENT_SHADER);
764
glShaderSource(
shaderFrag
, 1, &commonTestFragSource, DE_NULL);
767
glCompileShader(
shaderFrag
);
771
verifyShaderParam(m_testCtx, *this,
shaderFrag
, GL_COMPILE_STATUS, GL_TRUE)
[
all
...]
es2fIntegerStateQueryTests.cpp
[
all
...]
Completed in 488 milliseconds