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    Searched refs:sinDeg (Results 1 - 19 of 19) sorted by null

  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/particles/values/
CylinderSpawnShapeValue.java 49 vector.set(radiusX*MathUtils.cosDeg(spawnTheta), ty, radiusZ*MathUtils.sinDeg(spawnTheta));
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/particles/influencers/
DynamicsModifier.java 272 float cosTheta = MathUtils.cosDeg(theta), sinTheta = MathUtils.sinDeg(theta),
273 cosPhi = MathUtils.cosDeg(phi), sinPhi = MathUtils.sinDeg(phi);
372 float cosTheta = MathUtils.cosDeg(theta), sinTheta = MathUtils.sinDeg(theta),
373 cosPhi = MathUtils.cosDeg(phi), sinPhi = MathUtils.sinDeg(phi);
419 float cosTheta = MathUtils.cosDeg(theta), sinTheta = MathUtils.sinDeg(theta),
420 cosPhi = MathUtils.cosDeg(phi), sinPhi = MathUtils.sinDeg(phi);
DynamicsInfluencer.java 168 float cosBeta = MathUtils.cosDeg(rotation), sinBeta = MathUtils.sinDeg(rotation);
  /external/libgdx/extensions/gdx-box2d/gdx-box2d/src/com/badlogic/gdx/physics/box2d/graphics/
ParticleEmitterBox2D.java 123 angleSin = MathUtils.sinDeg(angle);
  /external/libgdx/gdx/src/com/badlogic/gdx/math/
Affine2.java 156 float sin = MathUtils.sinDeg(degrees);
236 float sin = MathUtils.sinDeg(degrees);
490 float sin = MathUtils.sinDeg(degrees);
532 float sin = MathUtils.sinDeg(degrees);
Polygon.java 72 final float sin = MathUtils.sinDeg(rotation);
Polyline.java 64 final float sin = MathUtils.sinDeg(rotation);
MathUtils.java 73 static public float sinDeg (float degrees) {
Matrix3.java 174 return setToRotation(axis, MathUtils.cosDeg(degrees), MathUtils.sinDeg(degrees));
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/g2d/
ParticleEmitter.java 407 particle.angleSin = MathUtils.sinDeg(angle);
481 float sinDeg = MathUtils.sinDeg(spawnAngle);
483 y += sinDeg * radiusX / scaleY;
487 particle.angleSin = sinDeg;
544 velocityY = velocity * MathUtils.sinDeg(angle);
    [all...]
PolygonSprite.java 222 final float sin = MathUtils.sinDeg(rotation);
SpriteBatch.java 278 final float sin = MathUtils.sinDeg(rotation);
690 final float sin = MathUtils.sinDeg(rotation);
810 final float sin = MathUtils.sinDeg(rotation);
PolygonSpriteBatch.java 321 final float sin = MathUtils.sinDeg(rotation);
423 final float sin = MathUtils.sinDeg(rotation);
901 final float sin = MathUtils.sinDeg(rotation);
    [all...]
CpuSpriteBatch.java 333 final float sin = MathUtils.sinDeg(rotation);
455 final float sin = MathUtils.sinDeg(rotation);
SpriteCache.java 538 final float sin = MathUtils.sinDeg(rotation);
743 final float sin = MathUtils.sinDeg(rotation);
Sprite.java 428 final float sin = MathUtils.sinDeg(rotation);
  /external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/
KTXTest.java 183 float s = 0.1f + 0.5f * (1 + MathUtils.sinDeg(time * 90.0f));
PolygonRegionTest.java 127 final float sin = MathUtils.sinDeg(rotation);
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/glutils/
ShapeRenderer.java 492 float sin = MathUtils.sinDeg(degrees);
    [all...]

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