/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/particles/values/ |
CylinderSpawnShapeValue.java | 49 vector.set(radiusX*MathUtils.cosDeg(spawnTheta), ty, radiusZ*MathUtils.sinDeg(spawnTheta));
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/particles/influencers/ |
DynamicsModifier.java | 272 float cosTheta = MathUtils.cosDeg(theta), sinTheta = MathUtils.sinDeg(theta), 273 cosPhi = MathUtils.cosDeg(phi), sinPhi = MathUtils.sinDeg(phi); 372 float cosTheta = MathUtils.cosDeg(theta), sinTheta = MathUtils.sinDeg(theta), 373 cosPhi = MathUtils.cosDeg(phi), sinPhi = MathUtils.sinDeg(phi); 419 float cosTheta = MathUtils.cosDeg(theta), sinTheta = MathUtils.sinDeg(theta), 420 cosPhi = MathUtils.cosDeg(phi), sinPhi = MathUtils.sinDeg(phi);
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DynamicsInfluencer.java | 168 float cosBeta = MathUtils.cosDeg(rotation), sinBeta = MathUtils.sinDeg(rotation);
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/external/libgdx/extensions/gdx-box2d/gdx-box2d/src/com/badlogic/gdx/physics/box2d/graphics/ |
ParticleEmitterBox2D.java | 123 angleSin = MathUtils.sinDeg(angle);
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/external/libgdx/gdx/src/com/badlogic/gdx/math/ |
Affine2.java | 156 float sin = MathUtils.sinDeg(degrees); 236 float sin = MathUtils.sinDeg(degrees); 490 float sin = MathUtils.sinDeg(degrees); 532 float sin = MathUtils.sinDeg(degrees);
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Polygon.java | 72 final float sin = MathUtils.sinDeg(rotation);
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Polyline.java | 64 final float sin = MathUtils.sinDeg(rotation);
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MathUtils.java | 73 static public float sinDeg (float degrees) {
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Matrix3.java | 174 return setToRotation(axis, MathUtils.cosDeg(degrees), MathUtils.sinDeg(degrees));
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g2d/ |
ParticleEmitter.java | 407 particle.angleSin = MathUtils.sinDeg(angle);
481 float sinDeg = MathUtils.sinDeg(spawnAngle);
483 y += sinDeg * radiusX / scaleY;
487 particle.angleSin = sinDeg;
544 velocityY = velocity * MathUtils.sinDeg(angle);
[all...] |
PolygonSprite.java | 222 final float sin = MathUtils.sinDeg(rotation);
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SpriteBatch.java | 278 final float sin = MathUtils.sinDeg(rotation);
690 final float sin = MathUtils.sinDeg(rotation);
810 final float sin = MathUtils.sinDeg(rotation);
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PolygonSpriteBatch.java | 321 final float sin = MathUtils.sinDeg(rotation);
423 final float sin = MathUtils.sinDeg(rotation);
901 final float sin = MathUtils.sinDeg(rotation);
[all...] |
CpuSpriteBatch.java | 333 final float sin = MathUtils.sinDeg(rotation); 455 final float sin = MathUtils.sinDeg(rotation);
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SpriteCache.java | 538 final float sin = MathUtils.sinDeg(rotation);
743 final float sin = MathUtils.sinDeg(rotation);
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Sprite.java | 428 final float sin = MathUtils.sinDeg(rotation);
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/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/ |
KTXTest.java | 183 float s = 0.1f + 0.5f * (1 + MathUtils.sinDeg(time * 90.0f));
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PolygonRegionTest.java | 127 final float sin = MathUtils.sinDeg(rotation);
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/glutils/ |
ShapeRenderer.java | 492 float sin = MathUtils.sinDeg(degrees);
[all...] |