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  /frameworks/av/services/audioflinger/tests/
mixer_to_wav_tests.sh 6 # Sine and chirp signals are used for input because they
28 # (sine = horizontal, chirp = diagonal) which should
67 sine:2,4000,7520 chirp:2,9200 sine:1,3000,18000 \
68 sine:f,6,6000,19000 chirp:i,4,30000
76 sine:2,4000,7520 chirp:2,9200 sine:1,3000,18000 \
77 sine:6,6000,19000
87 sine:4,1000,3000 sine:1,2000,9307 chirp:3,930
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test-mixer.cpp 30 * Sine or chirp functions are typically more useful as input to the mixer
50 fprintf(stderr, " <command> can be 'sine:[(i|f),]<channels>,<frequency>,<samplerate>'\n");
159 static const char sine[] = "sine:"; local
181 } else if (!strncmp(argv[i], sine, strlen(sine))) {
183 const char *s = parseFormat(argv[i] + strlen(sine), &useFloat);
187 printf("creating sine(%d %d %d)\n", v[0], v[1], v[2]);
  /external/aac/libFDK/include/
FDK_trigFcts.h 141 * Calculates coarse lookup index and sign for sine.
144 static inline FIXP_DBL fixp_sin_cos_residual_inline(FIXP_DBL x, int scale, FIXP_DBL *sine, FIXP_DBL *cosine)
159 /* Sine sign symmetry */
181 /* Cosine/Sine simetry for angles greater than PI/4 */
194 *sine = (FIXP_DBL)((sl * ssign) << (DFRACT_BITS-FRACT_BITS));
197 *sine = (FIXP_DBL)(sl * ssign);
206 * \brief Calculate cosine and sine value each of 2 angles different angle values.
215 FIXP_DBL residual, error0, error1, sine, cosine; local
216 residual = fixp_sin_cos_residual_inline(x1, scale, &sine, &cosine);
217 error0 = fMultDiv2(sine, residual)
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  /external/libopus/celt/
mdct.c 83 /* We have enough points that sine isn't necessary */
110 kiss_twiddle_scalar sine; local
122 sine = TRIG_UPSCALE*(QCONST16(0.7853981f, 15)+N2)/N;
124 sine = (kiss_twiddle_scalar)2*PI*(.125f)/N;
179 *yp++ = yr + S_MUL(yi,sine);
180 *yp++ = yi - S_MUL(yr,sine);
201 *yp1 = yr - S_MUL(yi,sine);
202 *yp2 = yi + S_MUL(yr,sine);;
216 kiss_twiddle_scalar sine; local
226 sine = TRIG_UPSCALE*(QCONST16(0.7853981f, 15)+N2)/N
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  /frameworks/base/graphics/java/android/graphics/
ColorMatrix.java 148 float sine = (float) Math.sin(radians); local
153 mArray[7] = sine;
154 mArray[11] = -sine;
159 mArray[2] = -sine;
160 mArray[10] = sine;
165 mArray[1] = sine;
166 mArray[5] = -sine;
  /external/aac/libFDK/src/
FDK_trigFcts.cpp 298 FIXP_DBL residual, error, sine, cosine; local
300 residual = fixp_sin_cos_residual_inline(x, scale, &sine, &cosine);
301 error = fMult(sine, residual);
308 FIXP_DBL residual, error, sine, cosine; local
310 residual = fixp_sin_cos_residual_inline(x, scale, &sine, &cosine);
313 return sine + error;
318 FIXP_DBL residual, error0, error1, sine, cosine; local
320 residual = fixp_sin_cos_residual_inline(x, scale, &sine, &cosine);
321 error0 = fMult(sine, residual);
324 *sin = sine + error1
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  /frameworks/wilhelm/tests/sandbox/
intbufq.c 57 frame_t sine[SINE_FRAMES]; variable
153 sine[i].left = sin((float) (i / (sr / hz)) * pi2 ) * 32000.0;
154 sine[i].right = sine[i].left;
165 half[i].left = sine[i].left;
189 buffer = sine;
190 size = sizeof(sine);
  /external/apache-commons-math/src/main/java/org/apache/commons/math/optimization/fitting/
HarmonicCoefficientsGuesser.java 269 double sine = FastMath.sin(omegaX); local
270 fcMean += omega * currentY * cosine - currentYPrime * sine;
271 fsMean += omega * currentY * sine + currentYPrime * cosine;
  /external/skia/include/effects/
SkColorMatrix.h 48 void setSinCos(Axis, SkScalar sine, SkScalar cosine);
  /external/skia/src/effects/
SkColorMatrix.cpp 103 void SkColorMatrix::setSinCos(Axis axis, SkScalar sine, SkScalar cosine) {
115 fMat[index[1]] = sine;
116 fMat[index[2]] = -sine;
  /frameworks/rs/api/
rs_math.spec 244 summary: Inverse sine
246 Returns the inverse sine, in radians.
267 summary: Inverse hyperbolic sine
269 Returns the inverse hyperbolic sine, in radians.
290 summary: Inverse sine divided by pi
292 Returns the inverse sine in radians, divided by pi.
294 To get an inverse sine measured in degrees, use <code>asinpi(a) * 180.f</code>.
1877 summary: Approximate inverse sine
1879 Returns the approximate inverse sine, in radians.
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  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/Gimpact/
gim_linear_math.h 512 #define ROTX_CS(m,cosine,sine) \
523 m[1][2] = (sine); \
527 m[2][1] = -(sine); \
538 #define ROTY_CS(m,cosine,sine) \
544 m[0][2] = -(sine); \
552 m[2][0] = (sine); \
564 #define ROTZ_CS(m,cosine,sine) \
569 m[0][1] = (sine); \
573 m[1][0] = -(sine); \
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  /external/v8/test/mjsunit/regress/
regress-transcendental.js 31 // sine and tangens return the same results.
  /external/ImageMagick/MagickCore/
paint.c 548 sine,
555 sine=sin((double) DegreesToRadians(gradient->angle-90.0));
558 fabs((double) image->rows*sine);
560 gradient->gradient_vector.y1=0.5*(image->rows-distance*sine);
562 gradient->gradient_vector.y2=0.5*(image->rows+distance*sine);
545 sine, local
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draw.c 5133 sine; local
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distort.c 670 cosine, sine,
738 a=DegreesToRadians(a); cosine=cos(a); sine=sin(a);
742 coeff[1]=sine/sx;
744 coeff[3]=(-sine)/sy;
666 cosine, sine, local
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  /external/v8/test/mjsunit/
sin-cos.js 61 // By accident, the slow case for sine and cosine were both sine at
66 // Ensure that sine and log are not the same.
  /external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/
NinePatchTest.java 180 b.setColor(1, 1, 1, Interpolation.sine.apply(timePassed / 2f));
  /frameworks/base/core/java/android/gesture/
GestureUtils.java 456 final double sine = cosine * tan; local
457 return (float) Math.acos(a * cosine + b * sine);
  /external/libgdx/gdx/src/com/badlogic/gdx/math/
Interpolation.java 62 static public final Interpolation sine = new Interpolation() { field in class:Interpolation
  /toolchain/binutils/binutils-2.25/gas/testsuite/gas/arm/
fpa-monadic.s 116 sine f0, f0
fpa-monadic.d 115 0+1a0 <[^>]*> ee888100 ? sine f0, f0
  /hardware/intel/common/omx-components/videocodec/libvpx_internal/libvpx/vp9/common/arm/neon/
vp9_iht4x4_add_neon.asm 108 ; Generate sine constants in d1 - d4 for the IADST.
  /external/opencv3/3rdparty/openexr/Imath/
ImathMatrix.h 2974 S sine = Math<T>::sin (angle); local
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  /external/ImageMagick/www/api/
fx.php 744 <p>WaveImage() creates a "ripple" effect in the image by shifting the pixels vertically along a sine wave whose amplitude and wavelength is specified by the given parameters.</p>
766 <dd> Define the amplitude and wave length of the sine wave. </dd>

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