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  /prebuilts/misc/windows/sdl2/test/
loopwave.c 35 int soundpos; /* Current play position */ member in struct:__anon44722
55 waveptr = wave.sound + wave.soundpos;
56 waveleft = wave.soundlen - wave.soundpos;
65 wave.soundpos = 0;
68 wave.soundpos += len;
testmultiaudio.c 21 int soundpos; member in struct:__anon44731
29 Uint8 *waveptr = sound + cbd->soundpos;
30 int waveleft = soundlen - cbd->soundpos;
37 cbd->soundpos += cpy;

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